Thursday, December 3, 2015

Fierce Deity Armor = Red Ring + Light Ring + Steadfast Ring


We already knew that the Fierce Deity Armor would work similar to the Sword Suit, just with four beams instead of one. However, I was surprised to learn that it brought two more Oracle of Ages & Seasons Magic Ring abilities back. One is the Steadfast Ring, which nullifies all knockback. I already covered this in my previous ideas like the "Heavy Armor", but it's especially useful with Hardhat Beetles. And now it's in the game thanks to my all time favorite Fierce Deity Link. The other ability is to shoot sword beams even when you're not at full health by doing a Spin Attack. This is similar to the Energy Ring, however, instead of replacing the Spin Attack you do both. Pretty nice.

Though I have to admit I kind of dislike the short range compared to the Sword Master Suit. I guess, this keeps things somewhat balanced, so the Sword Master Sword doesn't turn obsolete, but in the arena the Fierce Deity is inferior to the Sword Master, which feels like a bad joke...

Linebeck's uniform also has a hidden feature: you get 10 seconds extra in time limit challenges. Probably not worth it, since other costumes can save you more time overall, but it's good that this costume isn't just for personal benefits.

The Den of Trials is very short lived, but fun. Turns out with "40 levels" they meant actual floors, not 40 stages... So, it's just one stage really and more like a minigame, which compares to the Treacherous the Tower. Took me less than an hour to beat. But some enemies from A Link Between Worlds return and the final fight was awesome...

5 comments:

Unknown said...

I honestly think the final fight was much cooler than Maud's fight.

TourianTourist said...

Every fight in all the Zelda games is cooler than Maud's fight. :)

Unknown said...

Even Margomill's? His worst attack was lightly bumping you around a room. :P

TourianTourist said...

But at least the boss design is cool. I was pretty excited when I fought Margomill for the first time, since it felt like a unique idea, nothing you had seen before in Zelda.

Unknown said...

That's true. Honestly, when I saw Margoma in the original TFH trailer it actually gave me the idea that Margoma/Margomill(s) had become some type of machinery either recently discovered at that point in the timeline, or they were just some new type of monster that suddenly emerged. (Signs point to the first one, since it's obviously mechanical)