tag:blogger.com,1999:blog-1203173030404677020.post3843708548784432172..comments2024-01-02T09:55:45.857+01:00Comments on Hyrule Blog - The Zelda Blog: Breath of the Wild 2: The Title?TourianTouristhttp://www.blogger.com/profile/14945660624484202344noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-1203173030404677020.post-64915152561231913832022-05-05T20:58:38.503+02:002022-05-05T20:58:38.503+02:00If the Endless Cucco Rush had checkpoints of any s...If the Endless Cucco Rush had checkpoints of any sorts, I would have cleared it eight years ago. If the game ever gets officially emulated by Nintendo, I will most likely even do so (but then clearing the StreetPass Challenges will probably take forever, since you are dependent on the automated Shadow Links without actual StreetPass). However, putting myself through that torture just so that I can claim that I have 100% completed the entire Zelda series is not worth it. No offense, I think it's admirable that you managed to do so, but I personally decided to give this a pass a long time ago.<br /><br />Plus, I'm afraid it might wreck my circle pad. :D I really don't like playing games with that thing anymore, by the way, which is why I hope that Nintendo will eventually port / remaster the best Nintendo 3DS games, like Samus Returns.<br /><br />And yeah, I can imagine that Dread Mode is actually quite motivating thanks to the many checkpoints. I will certainly play this at some point when I'm in the mood for the game again.TourianTouristhttps://www.blogger.com/profile/14945660624484202344noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-56157316255037350742022-05-02T20:12:01.395+02:002022-05-02T20:12:01.395+02:00Indeed. But at least you can afford to get hit dur...Indeed. But at least you can afford to get hit during the dungeons and still make it.<br /><br />I've been playing Metroid Dread's Dread Mode, and I've been having a surprising amount of fun. You can save your progress everywhere, the checkpoints are generous, and I've been mastering the bosses in a way I hadn't in prior playthroughs (learning to shinespark Golzuna, Escue and the Experiment bosses were immensely satisfying). I still die a lot, especially from charging bird enemies, but it's making me a better player.<br /><br />Now that's how you design a no damage run. If only you could save state the endless cucco, or at least some form of voluntary checkpoint every 200 seconds or so.Eduardo Jencarellihttps://www.blogger.com/profile/16873808287070632108noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-43677637775276643862022-05-02T19:47:52.656+02:002022-05-02T19:47:52.656+02:00The Savage Labyrinth also gets harder on your seco...The Savage Labyrinth also gets harder on your second playthrough, it's probably just not as noticeable as in the Cave of Ordeals and its fight against four Darknuts at the end. And yeah, that one is a nice challenge, where I hate the fact that you need to go through the whole dungeon TWICE just to experience it.TourianTouristhttps://www.blogger.com/profile/14945660624484202344noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-23690523674488568422022-05-02T19:44:10.630+02:002022-05-02T19:44:10.630+02:00Agreed. Though at least going through the Cave of ...Agreed. Though at least going through the Cave of Ordeals a second time you do face extra enemies in some of the rooms (4 DarkNuts in the final room, for one), which at least gives it some variety a bit of extra challenge (and I recall someone once said you could do the same on Wind Waker's Savage Labyrinth, but I'm sure that's either an urban legend or the guy confused the games).Eduardo Jencarellihttps://www.blogger.com/profile/16873808287070632108noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-18013508187667406482022-05-02T19:15:33.013+02:002022-05-02T19:15:33.013+02:00Yeah, I knew about the changed dialogue. Doesn'...Yeah, I knew about the changed dialogue. Doesn't matter anyway, since there is nothing permanent gained from it in your save file. It's like going through the Cave of Ordeals a second time, just because it's different. You can do that for your own personal achievement, sure, but it's not required for 100% completion. It's the first time that gives you any meaningful flags within the game's code.<br /><br />(I actually still do that, just so that I have three bottles filled with Great Fairy's Tears at the end, but that's rather pointless nonetheless, because you obviously don't need those.)TourianTouristhttps://www.blogger.com/profile/14945660624484202344noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-38156187883539684092022-05-02T18:52:13.633+02:002022-05-02T18:52:13.633+02:00I always loved these regional differences, not jus...I always loved these regional differences, not just the names and titles, but also some of the content (the different Zelda 2 1987 battle music, for one). It keeps the games interesting to explore.<br /><br />An update on the Endless Cucco sadistic endurance that I completed a few months ago. I've been trying to get the Big Cucco on my Hero File as well. Another round of being a nervous wreck, losing at bullet hell cucco round 500-600 over and over again (and I've gotten pretty good at doing round 200-300 without pausing; there's something of a dodgeable pattern if you pay attention).<br /><br />And then I decided to read the game's text dump, which contains all the lines of dialogue. And what do you know? It has an ALTERNATE congratulations line if you complete Endless Cucco a SECOND time on the SAME file. The designers actually went the extra sadistic mile to write that in!<br /><br />https://gamefaqs.gamespot.com/3ds/711412-the-legend-of-zelda-a-link-between-worlds/faqs/70434<br /><br />I almost wish I hadn't known about that info. Of course, there is no way I'm ever going to do that. 100% completion for reading an extra bit of alternate dialogue? No way I'd ever play Endless Cucco for 999 seconds FOUR times (two for each file). One for each Regular/Hero file is more than enough. I still have to suffer Streetpass Battles on Hero Mode as it is.Eduardo Jencarellihttps://www.blogger.com/profile/16873808287070632108noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-26075351728676522152022-04-28T01:41:34.853+02:002022-04-28T01:41:34.853+02:00Fair. If the title does relate to his ability this...Fair. If the title does relate to his ability this time then I could see either "Reach" like you said or "Rise" working for the idea of exploring both the underground caverns and the heavens w his portal. Could also see "Heavens" (something high above the clouds) used as a similar alternative to the "Divine" Raulhttps://www.blogger.com/profile/02333673566587955947noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-46554877223388210692022-04-27T23:22:18.392+02:002022-04-27T23:22:18.392+02:00Since we already have "Skyward Sword" an...Since we already have "Skyward Sword" and even have it on the Switch, I don't really expect this to have "Sky" in the title again. Plus, there is also the potential underground exploration and the first trailer didn't have anything about the sky in it, except the last bit. The new sky realm will probably be a big part of the game, no doubt about it, but it's not necessarily all there is to it. I think it will only be one side of the same coin: going above and going below.<br /><br />Also, the gliding isn't really what's new here, so I wouldn't bet on something like "soar" or "flight" either. You could already do this in Breath of the Wild, even in The Wind Waker. It's not a defining feature. What's special is the ability to portal through ceilings, hence why I personally feel that "reach" could be part of the title.TourianTouristhttps://www.blogger.com/profile/14945660624484202344noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-14896905931551962842022-04-27T23:14:15.358+02:002022-04-27T23:14:15.358+02:00And if not sky then some variation of fly/soar/fli...And if not sky then some variation of fly/soar/flight, etcRaulhttps://www.blogger.com/profile/02333673566587955947noreply@blogger.comtag:blogger.com,1999:blog-1203173030404677020.post-83663494323388879072022-04-27T23:10:18.974+02:002022-04-27T23:10:18.974+02:00I forgot about the tidbit of the title giving too ...I forgot about the tidbit of the title giving too much away. With the corrupted looking master sword and sky islands I almost wonder if the title could be somewhat of an homage to Skyward Sword.Tho it remains to be seen how much the game actually pulls from it. BotW had Zelda speak to the master sword but that's about it as far as connections go so far (Sacred Realm seems more plausible than Skyloft returning) I do think sky/skies should be in the title tho since that's where the most interesting exploration will take place as BotW already covered the land. Plus the opening shot showed him free falling.Raulhttps://www.blogger.com/profile/02333673566587955947noreply@blogger.com