Tuesday, December 29, 2009

Aonuma and Link's Crossbow Training 2




This is old news, but I've been offline over the holidays, sorry. In the current Games Magazine issue Aonuma told us the following:

"To tell you the truth, I actually wanted to create Link's Crossbow Training 2, I thought that we should do something more and better in the field of the first person shooter, based on our experience of the first game."

"For example, I was thinking that maybe we could intensify the multiplayer mode. The original game was really just a solo game but I thought that we could add a true multiplayer mode with multiple users playing together, from remote areas, over the Wi-Fi Connection."

"The fact of the matter is that a lot of people inside Nintendo insisted that I should work on a new Legend Of Zelda title rather than working on more Crossbow Training."


Well, thank Din that someone over there at Nintendo's still has brains. No would want Nintendo to waste more time on this, while they should put all energy in Zelda Wii. They can still do this later. Well, I see Aonuma's intentions here, but the problem more or less is, that the first game simply was rushed. A multiplayer, that could be played simultanously (like the target shooting in Wii Play), and some more levels (Forest Temple, Goron Mines or Lakebed Temple for example) would have worked wonders. Which is why I would have expected a "Link's Crossbow Training 2" to be more like a "Link's Crossbow Training Plus", an expansion that includes all the levels from the first game and which makes the first game obsolete.

Also, when Aonuma says that he wanted to make another first person (shooter) game, then you can be sure, that Zelda Wii probably won't end up being a first person adventure game. Because otherwise he already would do enough in the field of first person gameplay. So, everyone who is still scared about a possible first person Zelda, might have another reason to relax here.

Source: ZeldaInformer

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