Yesterday I made a post about how excited I am about today's Nintendo Direct - we might get to see the new 3DS Zelda there. But I made a similar post before the last Nintendo Direct and thought it was stupid to still have hopes, so I deleted it - oh, how silly I was! Last minute announcement! (Edit: I recovered the post. Thank you, Google Cache!)
But to sum it all up in one word: predictable.
There were several clues about how the game will look like. Small but meaningful. Aonuma told us that "3D will matter" and that it's going to built on the engines of previous Zelda handheld titles. 3D only matters when you got a fixed perspective. Ocarina of Time 3D is nice and all, but the 3D doesn't make a difference here. I already covered this topic a couple of times and predicted that the 3DS Zelda will have a fixed perspective, probably the traditional bird's eye view. I used the Super Mario 3D Land Zelda stage as an example.
And Miyamoto told us several times, he wanted to do something with A Link to the Past... so, here we go:
I'm glad, it's not full remake, but offers new story and dungeons. It reminds me a little bit of Ancient Stone Tablets for the BS-X - there they reused the A Link to the Past overworld, but told a new story and added fully new dungeons, which were a lot easier than the orginals. But the 3DS game will probably as easy...
I'm thinking that they probably started to make a full A Link to the Past-remake, but it changed into something more at some point. It's similar to Oracle of Seasons, which started as a remake of The Legend of Zelda (NES), but then transformed into a different game with a unique story...
Just instead of changing seasons we get... Paper Link! Wtf... I'm not sure about this new main gimmick, actually I'm unhappy that they approach a classic such as A Link to the Past with a main gimmick, but of course the game NEEDED some quirky 3D feature. It's just how Nintendo rolls.
But to sum it all up in one word: predictable.
There were several clues about how the game will look like. Small but meaningful. Aonuma told us that "3D will matter" and that it's going to built on the engines of previous Zelda handheld titles. 3D only matters when you got a fixed perspective. Ocarina of Time 3D is nice and all, but the 3D doesn't make a difference here. I already covered this topic a couple of times and predicted that the 3DS Zelda will have a fixed perspective, probably the traditional bird's eye view. I used the Super Mario 3D Land Zelda stage as an example.
And Miyamoto told us several times, he wanted to do something with A Link to the Past... so, here we go:
I'm glad, it's not full remake, but offers new story and dungeons. It reminds me a little bit of Ancient Stone Tablets for the BS-X - there they reused the A Link to the Past overworld, but told a new story and added fully new dungeons, which were a lot easier than the orginals. But the 3DS game will probably as easy...
I'm thinking that they probably started to make a full A Link to the Past-remake, but it changed into something more at some point. It's similar to Oracle of Seasons, which started as a remake of The Legend of Zelda (NES), but then transformed into a different game with a unique story...
Just instead of changing seasons we get... Paper Link! Wtf... I'm not sure about this new main gimmick, actually I'm unhappy that they approach a classic such as A Link to the Past with a main gimmick, but of course the game NEEDED some quirky 3D feature. It's just how Nintendo rolls.
I'm glad it's a sequel
ReplyDeleteBetter than a MM remake, that's for sure. I can hear MM hipsters crying in a basement now....
ReplyDelete@K2L:
ReplyDeleteMM3D is going to happen after this game, I'm pretty sure. We might see MM3D end of 2014.
Meh, I guess you have a point. Don't get me wrong, I like MM, but fans are WAAAAAAY too obsessed with remakes lately. Nostalgia can be a damping force sometimes. I'm just glad they gave priority to a new game altogether (now, if only they did the same for Wii U .....)
ReplyDelete