Wednesday, October 9, 2024

Echoes of Wisdom Adventure Log, Entry 13 ~ Finale

meeting with General Wright and two Hylian soldiers at the Eternal Forest

Honestly, I was expecting the Eternal Forest to be another step in the adventure, before you venture into the grand finale... somewhere else. And it can be seen that way, but also not, so most of the post will go into one big spoiler box out of precaution. Final dungeon and boss spoilers ahead, so you've been warned!

You meet up with General Wright and two soldiers in the Eternal Forest, who have been knocked out by the imposter Zelda for some silly dialogue. I thought that he went in there with an army, because it would have been nice to see Zelda get escorted at least one more time. She is the princess of Hyrule after all, but they just let her roam free and head into dangers all by herself. And once Tri tells them that they can't follow to where they are going, the general calls it a day and leaves it to Zelda. "Okay then, we're going to leave Hyrule's fate to you and go grab a coffee, see ya!"

Now that you've collected the three goddess sanctums, you can magically read the slate in the forest, which spawns an orb, which you're supposed to place on the pedestals all around the forest by using echoes. I already had them mapped all out, so this was trivial enough...

But I liked how this limited Tri, because with each placed orb you have one less triangle to work with. So, at the end you could only spawn the most basic enemies to fight for you. That's a very interesting idea, one that they could have explored in a dungeon afterwards, where you have to prioritize the pedestals accordingly. But they never do that...

Clearing this task opens the way deeper into the woods, which is where you finally get to meet the Great Deku Tree. It's poetic how you meet him at the end of the game, while you fight Ganon in the very beginning. It's the inverse of how the story in Ocarina of Time unfolds. And I'm not adding this to the spoiler section, because Nintendo had shown this scene in the announcement trailer. In the ANNOUNCEMENT trailer.

This is A Link Between Worlds all over again, where they didn't even bother to hold back for the sake of spoilers... If it's not the final boss, then show it. Volvagia was technically even the second-to-last boss for me and they've put that one in a trailer, too. And okay, the game tells you about a big tree in the forest, so it's not like them showing the Great Deku Tree in advance ruins a massive plot twist here. But still...

This late in the game I want to see stuff for the first time. Luckily, this was the case for almost everything that followed, so we're truly going into the spoiler territories now:

But even though the credits have rolled, I'm not done yet... I went into the final battle already, because I expected them to follow the new trend from Breath of the Wild, where beating the game marks your save file with a star and gives you some information about your completion status. And that's exactly what happens.

Sadly, it's not overly thorough. It doesn't tell you how many accessories and side quests there are in total, so that's information I will have to get from the internet... But it does tell you the total of the collectibles on the map, as well as the total of echoes and automatons, and here is where I'm currently at:

  • Pieces of Heart: 36/40
  • Might Crystals: 134/150
  • Stamps: 24/25
  • Echoes: 123/127
  • Automatons: 6/6

The most curious thing are the echoes, where it also shows you the open slots. It looks like I'm missing a Lv3 Boarblin, a Lv3 Darknut, and maybe a Lv2 Ghini judging by the gaps. There is also an object right after the cloud missing, where this might be the container that the one Zora wants, which is the only side quest that I wasn't able to solve yet.

You can ask the Great Deku Tree about where you have to look for any remaining echoes, but I will first search everything for the missing Pieces of Heart and Might Crystals, where eventually I may also run into one of the enemies that I have yet to encounter. It surprises me quite a bit to have missed as much, however, because I've been exploring everything thoroughly.

Also, there has to be a real Lynel somewhere or else I will be disappointed. But I wouldn't want it to replace any of the other potential monsters, so I'm hoping that it will be like an "extra echo" adding one to the total. 127 is such an odd number anyway, every good programmer would make to want this a nice 128... Right? And this could be a challenge that only unlocks after getting all 127 other echoes.

In addition, there are still three open slots among the trade items, which is curious as well. In any case, this means that there will be one last entry in this series, where I'm aiming for the 100%. Don't hold your breath for this one, though, it might take a bit...

8 comments:

  1. I defeated Null last night. I'm almost exactly where you are, post-game. I have a few more might crystals (145) and all 25 stamps collected, but I'm still stuck at 36 heart pieces, and also have the same 4 echoes missing from the roster, same as you. And one or two unresolved side quests. And I have no idea where to find any of the missing stuff so far.

    As for the overall number of echoes, I'm not surprised at the total being an odd number. There were only 69 smoothie combinations after all - for whatever reason the spoiled drink never counted.

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    1. I've found two of the echoes yesterday, where I either was blind or confused the first time. It pays to go back into caves to see if you've previously missed something.

      Unless there is no Lv3 Boarblin in the game, I still think the Lynel will be 128. I'm guessing it only becomes available after you've collected all 127 echoes, as the final best echo.

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  2. Got the remaining heart pieces - all 40 accounted for. And most of the remaining might crystals. Found all the trade items as well. I'll keep that one quiet for now.

    I also uncovered three more echoes. Only the 127th one remains. Indeed, going back to earlier caves was a major help, and there was one particular cave I hadn't quite explored as I thought I had.

    Now I have exactly one might crystal left and one echo left to find. The Deku Tree tells me where the echo could be, but even with the crystal detector, finding that last might crystal is almost as hard as trying to find the last Korok Seed on the 3D games.

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    1. In my case all the echoes are done by now, and you were right, it's only 127... May I ask what the last echo is that you're missing? Maybe I can give you a small hint, since we were missing the same ones. I think I also know what cave you're talking about. :D

      Otherwise, I also found my last stamp. Missing one Piece of Heart and six crystals right now... I'm tempted to use the Might Bell (which I also just gotten), but it's too much fun to look for clues in the environment. So, I'm taking my time here and I don't think it will be as bad as looking for the last Korok.

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  3. I got the final might crystal, which I was surprised I had missed given how out in the open it was.

    The cave in question was in the swamp, where I found the Lvl 3 Darknut. For whatever reason, I hadn't explored beyond that confusing opening room with the Armos Knights, completely missing the small ladder.

    But I finally got the last echo. It was the Lynel. The tree had told me it was in the forest, and I had spent hours trying to figure that one out. Needless to say I went to back to Null for a second round, and the Lynel echo was VERY useful.

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    1. Yeah, that's the cave I had in mind. Same thing happened to me. The Lynel was also my last echo, but I will talk about all that in my next post.

      Got all Pieces of Heart now, so it's down to the last Might Crystals.

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  4. And yeah, I couldn't have found those last few crystals if it weren't for the might bell. Some of them are as cryptic and as hidden as the worst Korok Seeds.

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    1. Congrats on the 100%, by the way. I guess I will make some use of the Might Bell, before it takes me forever to get there as well.

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