Tuesday, June 18, 2019

Link's Awakening Remake Developed by Grezzo

screenshot of Link catching a fish in the fishing minigame
I bet you can now try your luck in the sea for real!

Jason Schreier from Kotaku has published an extensive interview with series producer Eiji Aonuma, where he could confirm a couple of things about the new Link's Awakening remake.

First, there won't be any new dungeons in the remake. The focus was entirely on the Chamber Dungeon feature, which could even lead to a Zelda Maker in the future, if people enjoy it. I like, how Jason is trying to plant ideas into Aonuma's head here. He deliberately asked about the Zelda Maker, though Nintendo probably knows this already themselves that this could be the next step. It's a no-brainer. But he also asked, why you can't freely arrange the controls in Breath of the Wild, where I bet that they will let you do this in the sequel.

Anyway, he also could confirm that Link's Awakening was indeed made by Grezzo. This was expected, since they were hiring for Zelda in 2017 with experience in Unreal Engine 4 and Unity. This fully adds up and Grezzo is still at their best when it comes to porting, remastering or remaking games. I wouldn't mind, if they were to continue on remaking the Oracle games in the same style afterwards.

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