Earlier this month Nintendo has given us all the information about what to expect from the successor to the Nintendo Switch, when it launches on June 5th, from the games to the questionable pricing. Whether the upgrade to Nintendo's future is actually worth the investment will be decided by its offerings, where Zelda has been one of the biggest hits next to Mario Kart in the last generation, mainly thanks to Breath of the Wild. But where will the franchise go from here and what could its future look like on the Nintendo Switch 2?
This article is a refinement of a similar post from last year, The Future of Zelda after Tears of the Kingdom. But a lot has come to pass since then. We have already gotten a new top-down Zelda title in the meantime with Echoes of Wisdom, still on the Nintendo Switch. One of the ideas from the previous article is actually becoming a reality with Hyrule Warriors: Age of Imprisonment. We've learned how they will treat both Breath of the Wild and Tears of the Kingdom right out of the gate: by upgrading their Nintendo Switch versions. And we know what the Nintendo Switch 2 hardware actually brings on the table in terms of innovation... Which isn't that much.
All these insights reshape the image shown in the crystal balls of your nearest fortune-teller, and this primarily affects what's the most important topic:
The Next 3D Zelda
The Zelda series has been in constant change, always reinventing itself with each new console generation, both visually and in gameplay. We've had realistic styles, cartoon styles, and a mix of both. We've went from motion controls to a revolutionary open world concept. We have seen more than ten different iterations of the hero Link and the eponymous Princess Zelda over the decades, but we have yet to see a true trilogy of Zelda games. So, it's natural to expect a new face and a new style coming with a new system.
However, this time things might be different. Both Breath of the Wild and Tears of the Kingdom have been a massive success, true system sellers, more than any Zelda game ever could hope to achieve before. They have been so successful that their open world formula will be the way forward. And they are so distinct from the rest of the series that they have become a brand of their own.
With the Nintendo Switch 2 we will get enhanced versions of both games right at launch, where Nintendo wants their customers to keep playing these titles on their newest system. Not only that, they plan on expanding the universe of this new Hyrule with the upcoming Age of Imprisonment spin-off. So, it seems like that Breath of the Wild and Tears of the Kingdom are already laying the foundations for what's to come.
Adding to this sentiment is that the Nintendo Switch 2 itself is also just a continuation of the Nintendo Switch. This isn't meant to be Nintendo's next revolutionary innovation, this is simply the Nintendo Switch in bigger and better, with a few improvements, mainly to the Joy-Cons. And given how popular the Nintendo Switch was, it doesn't have to be.
If we apply the same principle on the next 3D Zelda game and also take into consideration that it's clearly very important for Nintendo to still highlight both Breath and Tears, then it's not far-fetched to assume that we might be getting another sequel to these two Zelda titles. For the first time ever we could be looking at a true trilogy in the series. This doesn't mean that this next Zelda game won't be innovative. Similar to how the Ultrahand had shaped Tears of the Kingdom in its entirety, the next game will have some gameplay idea that makes it stand out.
However, in an interview with GameInformer from late 2023, Aonuma has already stated that they are not going to do a sequel, similar to how they are not doing any DLC for Tears of the Kingdom, because they had exhausted their ideas. He called it "the final form of that version of The Legend of Zelda." But he was mainly talking about the world, where nobody wants them to use the same Hyrule for the third time anyway. And a lot of people don't necessarily want a third game where all their stuff keeps breaking. There is a lot of room for doing things differently, while staying with the same Link and Zelda.
There is also the chance that it makes a generational leap, similar to how Spirit Tracks unfolded its story, but that it still uses the same art style and also embraces the same open world formula. But let's discuss how such a sequel could look like in an upcoming post...
Shrine Maker
Something that has already gotten its own post many years ago is the idea for a Shrine Maker, Zelda's equivalent to the Super Mario Maker, based on the shrines from both Breath of the Wild and Tears of the Kingdom. And if Nintendo truly were to make a trilogy out these games, then this would make this concept on the Nintendo Switch 2 a lot more appealing. They could start with all the assets from the first two games and later expand this to shrines from the third game.
So, the creators would have the choice between the blue Sheikah Shrines, the green Shrines of Light from the Zonai era, and whatever may come next... maybe golden shrines of the Triforce. It's also a big topic of its own, where I've been meaning to explore this concept a little further for a while now.
The Next Top-Down Zeldas
While Echoes of Wisdom and the remake of Link's Awakening aren't such huge hits as their big brethren on the Nintendo Switch, GREZZO's contributions to the Zelda series were still received fairly well and they have also established a new art style that – similar to The Wind Waker – may have a lasting impact, at least for the future of top-down Zelda games. There is just something very charming about looking at these miniature toy worlds from above.
Despite their simple aesthetics, both games also didn't really run all too well on the Switch, where their upcoming updates for the Switch 2 may finally give us some stable 60FPS, which was one of the biggest points of criticism about GREZZO's titles. And with that out of the way, it seems even more straight-forward to simply continue what they have been doing on the Nintendo Switch.
They could still make that remake of Oracle of Ages & Seasons, with both the Game Boy Color classics combined into one experience. They could also follow up on Echoes of Wisdom with a new multiplayer title, where one plays as Link and the other as Zelda. This all feels like a natural evolution coming from Link's Awakening and Echoes of Wisdom, where there is no real need of inventing something completely new right now.
Past Zelda Titles
As already discussed in my recent article about the future Nintendo Switch Online, there is the possibility that the Nintendo Switch 2 will allow you to play the entire Zelda series in some form at some point. Additional libraries for the Nintendo DS, 3DS and Wii could make it happen.
That doesn't mean that we won't be seeing any more remakes or remasters, however. As already mentioned, the idea for remaking Oracle of Ages & Seasons in the style of Link's Awakening still stands. Yes, both games are already playable on the Switch via Nintendo Switch Online, but a remake would not only offer much prettier graphics, it would also allow you to experience them as one, without the need for a convoluted password system.
Both Phantom Hourglass and Spirit Tracks would also gain a lot from remakes in the future. Even if Nintendo were to make them playable as part of a Nintendo DS service, they would still look horrible and they would still be dependent on gimmicky touchscreen controls. And they have many other aspects that are begging to be polished, like the atrocious treasure systems. Whether this will be happening on the Nintendo Switch 2 or a future Nintendo system is a different question. The Oracle games should have priority, because everything needed for a remake is already there.
It's similar with The Minish Cap, where out of all the handheld Zelda games it is the one that would need a remake the least. It's still something to consider, but maybe not for the Nintendo Switch 2.
Of course, what the media and most Zelda fans out there are begging for are neither of these games. They want Ocarina of Time. And maybe this will happen. We've been through remaking and remastering all the 3D Zelda games once already, where they eventually will start over. It's been 14 years since Ocarina of Time 3D!
The question is who should be doing it. GREZZO has done the remakes for the Nintendo 3DS, but they have proven themselves as the new studio behind the top-down Zelda installments, like Flagship in the past, which is equally important. But if Nintendo were to find the right team for the job of remaking the Nintendo 64 classics, then nothing would speak against it.
However, there is quite a commitment here, because Ocarina of Time has to be followed by Majora's Mask – both games were carved out of the same wood, so you shouldn't have one without the other. The same goes for the two Nintendo DS Zelda games and the Oracle games are overdue after Link's Awakening. But starting with the Nintendo 3DS, we've gotten exactly two remakes or remasters of Zelda games per platform, where there is no reason to suddenly expect many more on the Nintendo Switch 2. We can't have it all at once.
Another question that comes up every time is about the Wii U remasters, The Wind Waker HD and Twilight Princess HD. With the introduction of the GameCube service to Nintendo Switch Online, it doesn't feel likely that this will happen anytime soon, because Nintendo wants to pay for the service, but only having the option of playing the emulated ports won't be appealing in the long run, just like with Oracle of Ages & Seasons...
The ?
Except for the Shrine Maker, this article is running with lots of safe bets. Nintendo will just keep doing with Zelda on the Nintendo Switch 2 what they've been already doing on the Nintendo Switch, just with more horse power. And maybe this will be true, because the Zelda series doesn't necessarily need to completely innovate itself yet again. Each new game usually brings a set of fresh ideas anyways, even when they borrow the style of a predecessor, as proven by Tears of the Kingdom and Echoes of Wisdom.
However, Zelda games are usually shaped by their gameplay ideas and with that there is no certainty to anything. We could be looking at something completely different on the Nintendo Switch 2, it's just that it would feel natural to pick up from where we currently are.
And there is also the chance that they might surprise us with something that rarely anyone expects, like a new spin-off out of the left field, similar to Cadence of Hyrule. But that is part of the fun.