Today I had a clear step-by-step plan for the rest of the game:
- Complete the Cave of Shadows
- Master Rollgoal
- Complete the Cave of Ordeals (twice)
- Collect all 50 Miiverse Stamps
- Finish the game
And I achieved all of these goals in this order. The full playthrough took me exactly 40:00 hours, though the ingame timer always runs, so this time includes pauses. I was never a big fan of the timer in
Twilight Princess and
Skyward Sword, because it always gives me the urge that I should rush more and aim for a better time. And on systems like the Wii U it's not needed anyway, because there's play stats for that. Well, let's talk about the individual steps...
Cave of Shadows
The first 20 floors were pretty fast and easy, in fact I could do those without getting hurt in a couple of minutes, so I thought the other half of the cave will be pretty easy as well. And I couldn't have been more wrong. Floor 21 is where the nasty stuff starts...
So, then I finally got my Bottomless Wallet:
But this was not the only reward!
I also figured out, how the "highscore" system works. It does show you all sorts of stats at the end, before you can save on the Wolf Link amiibo, like your remaining hearts, the amiibo used, your time, damage taken and highest combo. This looks all pretty impressive at first, but all that matters for the "record" are your remaining hearts. It only saves those on the amiibo and what floor you have reached. Because my previous run to floor 20 had more hearts left at the end, I could not save a new record. So, my data on the Wolf Link amiibo shows that I'm still at floor 20...
You can, however, just heal yourself right at the end to make sure that you have a better result. The Wolf Link amiibo will give you the stored hearts from your best run and the Zelda or Sheik amiibo will heal you completely, so save those for the end.
Rollgoal
Naturally I had to defend my title as
Rollgoal Master and play through all 64 levels of Rollgoal again. Doing it with the Analog Stick was very similar to the GameCube version, so there's nothing special here.
In the past I complained, how it's silly that you have to go through the same courses eight times in total. All that's different is that there's a little less time and they keep being mirrored with every level. Time isn't really an issue though, I hardly ever need more than 40 seconds for one course, which is the time limit of the eight level.
So, when they announced
Twilight Princess HD, I was hoping that they would shorten the process. Basically have the first level for the Frog Lure and then go right into the most difficult set. However, considering the new Bottomless Wallet and the reward, it makes sense that you have to go through all this effort, because Hena completely fills your wallet:
That's right. If you want to fill your wallet to the 9999 Rupee maximum, this is the best way to do it. It also fills very slowly, so you can probably walk around for a while with the sounds of incoming Rupees in your ears. It's very satisfying to complete Rollgoal in this version.
Cave of Ordeals
The Cave of Shadows made me actually appreciate the wolf form in some situations, so I would use it more often in Cave of Ordeals. In the past I would avoid the wolf as much as possible and use some of the items like the Ball & Chain a lot. Now, in this run I was constantly using Wolf Link for certain enemy types, especially the Chuchus. In human form I always got hurt from the large Chuchus, when they jumped around. But in wolf form you basically just have to hold ZL and keep spamming A. You will destroy all the gel without getting hit.
I was using the Ganondorf amiibo and didn't have any trouble. It was basically the same as playing in Hero Mode, because there are only four Hearts, which you can find in the Cave of Ordeals, enemies won't drop any. But then again, I played through the Cave of Ordeals so many times that I know all the tricks (except for the wolf ones, apparently). I also made a 2nd run right away, but nothing has changed there. So, here's my inventory with three times Great Fairy's Tears, which I like to have at the end of the game:
However, the Cave of Ordeals now has more rewards to offer than just potions and fairies...
Miiverse Stamps
I didn't have too look for any missing stamps, because it actually was the case that nearly all remaining stamps were gotten from the Cave of Ordeals and Hyrule Castle. The Cave of Ordeals actually gives you a chest with a stamp on each floor with the Great Fairy, so that were five stamps in total. Two more were found in Hyrule Castle and you now also get a stamp for collecting 60 Poe Souls, where it's nice that you're getting something else here than just Rupees, even though it's just a Rupee stamp.
The final stamp is gotten automatically after collecting the 49 other stamps...
I'm planning on compiling a Stamp Location Guide the next days.
The Grand Finale
Ganondorf looks like a giant ape, when he's stabbed. But we already knew that... The additional credits were completely underwhelming. Just a black screen in the background that supports the fact that this was just a lazy remaster.
In case you wonder, there's no reward or statistic about using the Ganondorf amiibo, it's an entirely optional challenge like the Cursed Ring in the Oracle games. I really got used to those blue hearts though, so now it doesn't feel right, when the hearts are still red, so I instinctively scan the Ganondorf amiibo at the beginning of every play session.
That's it for now. I'm planning on playing through Hero Mode later this year, probably after playing the 2nd Quest of
The Wind Waker HD. I might also do some more fishing and practice the Cave of Shadows, but probably nothing worth another entry in this diary series for now. Thank you for reading.