Sunday, January 1, 2023

Dawn of a New Year – 2023

a set of doors opening on a sky island to the year 2023

This is it. This is the year. For real this time. We're are getting The Legend of Zelda: Tears of the Kingdom in 2023. On May 12th, to be exact, so mark your calendars. And this will with all certainty be what defines the year 2023 for Zelda fans. Six years after the release of the Nintendo Switch, we will return to the Hyrule from Breath of the Wild, explore its underground, and ascend into its skies.

The only question is what else will be there. We already know that a special edition of the Nintendo Switch OLED might be on its way, but with a new Zelda game of this caliber this is probably just the beginning. So, what else could surround the release of Tears of the Kingdom? Are we getting some kind of Collector's Edition for the game? Will there be new Zelda amiibo? Will the game get an Expansion Pass?

These are the questions that will be answered this year, but they all revolve around Tears of the Kingdom. The focus will be on the big new title and therefore you shouldn't expect anything else for the Zelda franchise at the moment. Yes, ports of The Wind Waker HD and Twilight Princess HD are always an option, but Nintendo wouldn't want to split the attention, so that's more something for the later year or a later year at this point. Same with remakes of the Oracle games, any other top-down Zelda, or a Zelda dungeon maker, and so on.

Well... technically, a dungeon maker could be a possibility, as long as this is tied to Tears of the Kingdom somehow, as an extra feature for the game, similar to the Chamber Dungeon. But a "Shrine Maker" based on Breath of the Wild would have made more sense in this department anyway, so I don't really have any expectations here, unless it's something simple yet again.

Anyway, we are getting the big new Zelda game, the twentieth installment in the series, which has been in development for over five years now. And that alone will be more than enough, where this year will most likely feel very similar to 2017, the year where Breath of the Wild came out.

But of course Zelda isn't the only great Action Adventure franchise out there, where we might get something for Metroid as well. A possibility would be a remaster of Samus Returns from the Nintendo 3DS, as a quick follow-up to the success of Metroid Dread. Since the original came out in the same year as Breath of the Wild, this would be slightly poetic. And once Tears of the Kingdom is out in the wild, Nintendo might decide to share a first teaser for Metroid Prime 4. Who knows...?

Then there is also Hollow Knight: Silksong, where Hollow Knight also came out in 2017 and video game history really could repeat itself in 2023. We don't have a release date for the sequel/prequel yet, but if it were to came out in 2023 as well, then this would become the dream year for fans of classic Action Adventures.

Saturday, December 31, 2022

2022 – The Year of Wait

2022 with the mural of the mysterious figure and the seven tears, a screenshot of Link on the glider object and Kalimari Desert from Mario Kart 8 Deluxe

As Zelda fans we have been very much spoiled for the last ten years, where you can't help feel a bit disappointed when looking back at the year 2022. This marks the first year since 2012 where the Zelda series hasn't gotten any dedicated release. And even in that year you could count The Legend of Zelda: Battle Quest, which was part of Nintendo Land.

But after announcing the next big Zelda in early 2013, Nintendo had seemingly made it their mission to have something on the table for Zelda every year. This could be a new top-down title, a remake, a remaster, an enhanced port, a spin-off, DLC, something. The four years before and after Breath of the Wild always had something to offer:

  • 2013: The Wind Waker HD and A Link Between Worlds
  • 2014: Hyrule Warriors
  • 2015: Majora's Mask 3D and Tri Force Heroes
  • 2016: Twilight Princess HD and Hyrule Warriors Legends
  • 2017: Breath of the Wild
  • 2018: Hyrule Warriors - Definitive Edition
  • 2019: Cadence of Hyrule and Link's Awakening
  • 2020: Hyrule Warriors - Age of Calamity
  • 2021: Skyward Sword HD and The Legend of Zelda Game & Watch

This list isn't even including all the DLC Expansion Passes for the various games. But in 2022 this all came to a halt. It really might be that Nintendo had originally planned to release Tears of the Kingdom this year and weren't able to find some "placeholder" in due time.

Ports of The Wind Waker HD and Twilight Princess HD are what comes first to mind here, where they would have been a good filler, but even these are not done out of the blue, especially after Skyward Sword HD set the bar quite high last year. You want those fluid 60FPS.

So, in the end we got nothing. Well, we did get a new trailer for Tears of the Kingdom during the September Nintendo Direct, which is how we even know the game's title by now and that it's going to be released on May 12th next year. It was also the main source of discussion and speculation this year, next to a small glimpse at the game from the February Nintendo Direct, which is where they had announced the delay.

Other than that there were some Nintendo Switch Online goodies, mostly user icons, and the release of Majora's Mask for the Nintendo 64 library, given that you're subscribed to the Expansion Pack. But these things are hardly worth the mention.

It's rare that Metroid has more going on than Zelda, where in 2022 the latest installment in the series, Metroid Dread, got two updates with the Dread Mode and Boss Rush, which were a good excuse to revisit the game once more.

Some Zelda fans may also be interested in Mario Kart 8 Deluxe, because they love to enter the race with Link and the Master Cycle (Zero). And here Nintendo has revived the game with the Booster Course Pass, where they have been porting over courses from their mobile game, Mario Kart Tour. Half of this has already been released, where the other 24 tracks will appear throughout 2023.

But that's really it and therefore 2022 was a good year to check out some other games in the Action Adventure genre, where there are a variety of "Zelda-likes" and "Metroidvanias" out there to keep you entertained when Nintendo doesn't deliver. This blog took a look at Death's Door and Hollow Knight, but if you're looking for something released in 2022, there also has been Tunic and of course the big shot, Elden Ring.

Replaying Link's Awakening in Hero Mode

receiving the Full Moon Cello in Hero Mode

Link's Awakening is one of the shortest Zelda games, given that you know your way around Koholint, which makes it a good choice if you're looking for some nostalgia with little commitment. As I've said many times on this blog before, the original version on the GameBoy was my first Zelda game, which I've gotten for Christmas 1997, 25 years ago. And it became a bit of a tradition to replay this game once per year, ideally during Christmas.

This time I already started on my birthday, however, right at the beginning of June. This was after Mysplaced had made the news, a game that copied the artstyle of the Link's Awakening remake, which made me want to play it once more. And since I haven't cleared it in Hero Mode on my own Nintendo Switch yet (I did so before on someone else's system), there were multiple incentives to replay Link's Awakening on the Nintendo Switch.

I didn't get all too far at the time, where I've only played for a couple of hours in one evening. It was enough to have beaten the Bottle Grotto and the Color Dungeon, which is by far the hardest part in Hero Mode. But once you've obtained the Secret Medicine, a filled Fairy Bottle, and finally the Blue Mail, there is little to worry about, unless you're doing lots of mistakes.

So, I basically had the hard work already done half a year ago, but I ran into a bit of a roadblock with the Chamber Dungeon at the time. As much as I have loved this feature in the past, doing it all for the fourth time gets a bit stale. As a result I went with the most simplistic and efficient solutions this time...

Placing the Basics challenge solved with only five chambers

You still want to play the Challenges as early as possible, especially in Hero Mode, because it gives you some valuable goodies, like a Piece of Heart or a Fairy Bottle. And if you don't start with the Chamber Dungeon until later in the game, it will get a bit much all at once. It's better to do the new Challenges once they become available to have some more variety in activities.

However, this also may cause certain habits or patterns. For example, I prefer to use the new tiles I got from the most recent dungeon. And because of this the solutions tend to become somewhat similar to my previous playthroughs, where I've done the same thing.

Things get more interesting with the twelve golden challenges in the post game, which is where you have everything available, including the +Monsters effect from the Trendy Game. But I'm saving this for later right now and I also plan on building more difficult versions of all eight main dungeons (I already have one of the Color Dungeon stored to an amiibo).

As for Hero Mode, I'm still thinking that its implementation here wasn't a good idea. I would have preferred something that made use of the +Monsters effect during the entire game, while you are still able to find Fairies and maybe apples normally. Every damage taken accumulates, because you won't find anything to heal inside dungeons, so you might end up in a situation where you feel inclined to leave the dungeon, heal somewhere, and return. It's not more difficult, it's just less convenient.

I've also struggled a bit in the beginning, because the controls are so different from all the other games that I have been playing this years, which includes Death's Door, Hollow Knight, and Metroid Dread. They all have in common that you attack with Y (on a Nintendo controller) and jump or roll with B. In Link's Awakening it's the other way around, where the sword is set to B and I usually keep the Roc's Feather equipped to Y.

It's not really a complaint, because they simply stuck to traditional Zelda button controls, which haven't really changed up until Breath of the Wild. The controls also make sense the way they are with the two item buttons. But it's a factor where I have been making some mistakes at first...

There was also a surprise situation in the Key Cavern for me, in the room with the three Green Bombites. I wanted to take them out with bombs, as I always do, because it's safer than attacking them with your sword. But one of the Zols then jumped against my bomb and kicked it towards me... I didn't know that they could do that in the remake! It's such a crazy detail and a fun enemy interaction.

Link starting from the warp point at the Seashell Mansion

The Secret Seashells will always be one of my favorite collectibles, simply because they can be found anywhere. I've said this before, but it's well done how they game let's you obtain the Koholint Sword after getting the Flippers, which also used to be the case in the original GameBoy version, only that this time you need twice as many shells. There are 41 Secret Seashells accessible at this point, so you need to find all but one available.

I always turn the Seashell Sensor off right away and go by memory alone, but this time I completely forgot the seashell hidden at the beach where Marin waits for you. I guess, it's just not as obvious as the other ones below the ground. The one from Christine also usually eludes me, but otherwise the seashell additions in the remake are all very memorable and that's fun.

But I'm disappointed that it doesn't refill your hearts when obtaining the Koholint Sword. That's a bit of an oversight, because you want to feel the power of sword beams right after exiting the Seashell Mansion with your shiny new sword...

As for Pieces of Heart, this time I've forgotten about the one in the cave that leads back up to the Raft Shop. Since you can just restart the mini-game at the end of a ride, using this "shortcut" wasn't necessary and therefore I didn't pass by this piece at all. And I didn't notice this until I've reached Turtle Rock, where only one Piece of Heart should be left.

fighting the Turtle Rock

Anyway, this was fun, I greatly enjoy the visuals and the overall quality of the remake, save for the issues with the frame rate on the overworld. But nonetheless I really hope that we will be getting remakes of Oracle of Ages & Seasons in the same style after Tears of the Kingdom.

PS: ← ↑ → → ↑ ← ← ↑

Friday, December 30, 2022

Nintendo Switch: Tears of the Kingdom Edition?

 leaked photos of the Nintendo Switch OLED model Tears of the Kingdom Edition

There has been a leak from China, which supposedly shows us the upcoming "The Legend of Zelda: Tears of the Kingdom Edition" of the Nintendo Switch OLED model, as seen on Resetera. This looks very much legit. If this is a fake, it's well done and should be shared anyway for the effort alone.

And I'm sure that this will happen with Tears of the Kingdom, whether this is a fake or not. If you've followed this blog in the recent years, you know it has been kind of a running gag to predict a Zelda-themed Nintendo Switch, only for it not to happen. Well, this should have been a thing right from the start with Breath of the Wild in 2017, but Nintendo wasn't interested and they weren't interested in doing this with spin-offs, remakes, or remasters that followed in the years after, where now it has been SIX years... And by now this just feels like a double-dip move. Almost all Zelda fans out there should have a Nintendo Switch, where Nintendo now wants them to buy a new one.

Well, I know a single Zelda fan out there who has been holding off on buying a Nintendo Switch to wait for the obligatory Zelda edition. This person will certainly be happy with the news, but those are six years of Nintendo Switch action missed out. This is a very long time. I personally regret that I've waited with buying one until Age of Calamity in 2020, because I've accumulated a sizeable backlog of Nintendo Switch games by then, where I may never find the time to play it all.

And in hindsight I probably should have gotten the Animal Crossing: New Horizons Edition, because this ended up as my most played game on Switch. At least the Nintendo Switch OLED model will be an upgrade of some sort, though I don't use the Switch in handheld mode so often that it would matter. But the new Nintendo Switch dock looks quite good in general.

As for the "Tears of the Kingdom Edition"... it looks alright. The dock is great and the Joy-Cons fit the overall aesthetic of the game really well, where I like the symbols on the back and front. I'm not really fan of mixing gold with green, which happens too much with 3rd party merchandise for Zelda, but at least that's only an issue with the left Joy-Con. The right Joy-Con with gold and white design looks gorgeous. And it's much prettier than the Skyward Sword HD Joy-Cons, that's for sure.

I will definitely be getting this if it's real. And with the thing leaked, Nintendo probably won't wait long with an announcement now. Maybe this will be one of the first news in 2023.

However, this also means that we won't be seeing a new Nintendo console / an upgrade of the Nintendo Switch with Tears of the Kingdom. They wouldn't make a special edition of the Nintendo Switch OLED model in that case, but of the new console. Or none at all, like it was the case with Breath of the Wild, which came out between two systems.


Via @pixelpar and ntower

Saturday, December 24, 2022

25 Years as a Zelda Fan

25 years stylized with Zelda fonts and the palm trees from the modern Link's Awakening logo

This is the first Christmas in a couple of years that I'm spending with my family, where this brings back memories of Christmas from my childhood. And the most magical Christmas will always be 1997 for me personally, where I've gotten The Legend of Zelda: Link's Awakening for the GameBoy. I still remember how I marveled at the instruction booklet after unwrapping my gift, where it was full of colored artwork and made the game feel like a compelling mystery.

Anyway, I've written a bit about my past as a Zelda fan on my 20th Anniversary, where I'm not going to repeat this. Instead, I want to reflect on the past five years, which are right between the two newest Zelda games, Breath of the Wild and Tears of the Kingdom, a period of "filler".

We got a number of side releases during these years, like Hyrule Warriors: Age of Calamity and Skyward Sword HD, but the one that means the most to me is certainly the remake of Link's Awakening – the game that made me a Zelda fan for life. It makes me quite happy to have this new version to go to, where I'm hoping for the Oracle games to get remade in the same charming style at some point.

For me these remakes and remasters also became the main incentive to revisit past Zelda games. Before Breath of the Wild came out, during the 30th Anniversary of the franchise, I've replayed all the Zelda games available on Nintendo 3DS and Wii U. And with that I came to a closure with the series, where from now on I will focus mainly on "new" Zelda releases, even if these are just enhanced ports.

There simply needs to be something new to experience, which then wakes my interest. I guess, it's part of the reason why the Zelda randomizers have gotten very popular over the last years, where I'm willing to try some of those out myself at some point, starting with Link's Awakening of course. It might be the kind of different experience that I'm looking for...

But there is so much else to play and not enough time left to play it all. And after getting into games like Hollow Knight and Death's Door, I also feel a bit disillusioned about my favorite game series, because these indie titles show how you can make a challenging, but fair difficulty in an Action Adventure, while also offering good world design and a fantastic soundtrack. These are beautiful games with compelling combat and I want to replay Death's Door at the moment for its fun fights alone, while Hollow Knight has been one of my most-played games in 2022.

Breath of the Wild dared to be more challenging again, at least in the early game, where there is hope that Tears of the Kingdom will build upon that and offer a more masterful experience. It will need a good number of things to set itself apart from its predecessor, since they are re-using the same world again, which still makes it seem like an enhanced version of Breath of the Wild. But right now I really need Tears of the Kingdom to rekindle that Zelda flame inside me, which has been shining a bit dim lately.

Well, I'm sure it will manage to do so, once Nintendo starts to show more of the game, because nothing beats the excitement of getting a new Zelda for me personally. The childhood Christmas days, where I was stranded on Koholint for the first time in my life, may never come back, but there always will be new magical worlds to dive into, which are just as good and sometimes even better. So long!

Wednesday, December 21, 2022

Hollow Christmas!

Got this as an early Christmas present last weekend and thought I should share it. It's a Hollow Knight figurine of the knight sitting on a bench, where this is a handmade item from Etsy. Looks quite nice and will always be a reminder to take a rest.

Monday, December 19, 2022

Majora's Mask 3D: Song of Time Screen Icons?

Ikhana Kingdom has faced me with an interesting question, where I had to do some digging to find an answer. When you play the Song of Time in Majora's Mask 3D, it shows you on the touchscreen what you are going to lose, most of it anyway, as a warning. It's essentially a mix of your item selection screen and the right column on the gear screen. When you travel back in time any type of ammo will be set to 0 and you will also lose the content of your bottles, as well as all the trading quest items, like the Moon's Tear or the Room Key, where those go into the right column.

However, there is another row of items at the bottom, showing your Rupees, whether the Pictograph Box has photo or not, and four more slots for... something. And this led to the question: What are these four slots for?

Ikhana already had found out what the third and fourth slots are via a reddit thread, leaving the first two a mystery for the both of us. For me it has been many years since I've played the Nintendo 3DS remake, so I couldn't remember if I ever saw any of these. But I do remember that I was wondering about this myself while playing the game, where it now it was the time to finally satisfy that curiosity... Anyway, I couldn't find anything on the internet, so I had to boot up my good old Majora's Mask themed 3DS and find out myself.

Do you know what goes in there? Do you have any guesses? Well, click to find the answer:

I don't think I ever saw any of these before, because I usually don't use the Song of Time when I have any of this in place. But it's good to finally know, where this has been a fun little mystery!