Friday, September 19, 2014

Hyrule Warriors Character Site Update

So, they updated the official site:


Hmmm, so good! I'm really excited for the new characters, since I have been playing for 180 hours now (review copy) and the new villain trio really looks like a lot of fun. For a game like this it's important to keep it fresh with new content. But don't worry... with the original 13 characters there is so much to do that you will be easily busy until October 16th, when the first update gets released. After 180 hours I still haven't unlocked all weapon upgrades yet, Adventure Mode is a beast! So, the release of Cia, Volga and Wizzro should be perfect timing.

The amount of content in this game also let me forget my initial disappointment about how certain characters were not included yet. There's simply so much to do with each character that the DLC system with new characters every so often should work perfectly. Hyrule Warriors will keep you busy for a very long time, maybe even until the release of Zelda U.

I'm currently finishing my review for ZeldaEurope, but to make things short: I love this game. It's probably my new favorite game. It's fun and awesome. And I'm really excited for the updates. Hyrule Warriors is exactly what the Zelda franchise has been missing!

Thursday, September 18, 2014

Hyrule Warriors DLC Announced, Cia, Volga, Wizzro for free


There she is... <3 And for free. How nice! Hopefully she has a second costume without her mask. But maybe that's part of the first pack. And I suspect that their Lv2 and Lv3 weapon upgrades will be part of the first DLC pack, because you probably need the new scenario and/or Adventure Map to unlock them. This is what the packs contain (source):

Hyrule Warriors Master Quest
  • October 16th
  • 1 new Weapon
  • New Scenario
  • New Adventure Map
  • 2 Costumes

Twilight Princess
  • November
  • 1 new character
  • 1 new weapon
  • New Adventure Map
  • 2 Costumes

Majora's Mask
  • January
  • 2 new characters
  • New Adventure Map
  • 3 new costumes

Ganon Pack
  • February - 500 Yen
  • 2 New Game Modes

They're also using the same DLC system as in Mario Kart 8. You can preorder all four packs for a discount and receive a Dark Link costume as a gift.

This is actually not unsimilar to my previous expansion ideas, you basically get one pack per game.

I'm happy that Majora's Mask will finally join the roster, but I'm worried about what we will get here. With two characters I'm hoping for Fierce Deity Link and Skull Kid. Those are the two most important characters from the game. But it says that it will have three costumes and I'm somewhat worried that Fierce Deity Link will just become a costume for Link like in Smash Bros., which would be boring. But you would want that Double Helix sword and the pack doesn't say anything about new weapons (only new characters that come with new weapons). However, another point of concern are stages. With these two characters I really would like a Clocktown stage, but the packs don't say anything about new stages at all, which is a shame.

About the Twilight Princess pack: I suspect Real Midna here. Yeto would be my second choice, but Real Midna is probably the most important thing and she wouldn't require any stages or alike. She would be something that you could add to the game as a bonus. As for the costumes, I could imagine to get the Zero and Hero Armor from Twilight Princess for Link, even though he already has the most costumes in the game.

It's a shame that they didn't announce any packs for Skyward Sword and Ocarina of Time, because this means that we won't see Nabooru or Groose in the near future. But maybe they'll announce more packs next Spring. Also, where is Linkle????

I guess, troops and new bosses probably won't happen until Hyrule Warriors 2, so I probably shouldn't put all to much thought into them right now. But overall I'm excited. I really missed the anticipation from all the trailers and it's exciting to get new additions in the future. And the timing right before the European release was absolutely perfect. This should rekindle the hype for the game.

Tuesday, September 16, 2014

Hyrule Warriors: Expansion Ideas

Following my previous post for new characters I already put some thoughts into potential updates for Hyrule Warriors, what I would like to see and such... of course these update ideas can be split into smaller packs or may be content for a sequel. The character ideas I already explained in previous posts, so I will focus on things like stages and troops in the explanations.

Extreme Legends

  • New characters: Cia (Staff), Volga (Lance), Wizzro (Ring), Linkle (Crossbow), Nabooru (Axe), Twinrova (Brooms), Groose (Cannon), Batreaux (Scythes), Yeto (Fish)
  • New weapon types: Copy Rod (Midna), Net (Agitha), Whip or Fishing Rod (Linkle)
  • New weapon skins: Skull Hammer (Darunia)
  • New stages: Gerudo Fortress, Sand Sea, Snowpeak Ruins, Outset Province
  • New troops: Zora, Gerudo, LD-301
  • New captains: Gerudo Warrior, Zora Warrior, Iron Knuckle, Scervo, Skipper

This is basically an expansion of what we already have, meaning new characters, weapons, stages and troops from the Hyrule Warriors universe and the three games Ocarina of Time, Twilight Princess and Skyward Sword.

I think they should start simple with making the original villain trio playable and maybe adding Groose and Linkle. Since having some female Link wouldn't make much sense in the storyline, they should introduce Linkle as Link's sister and maybe even call her Aryll. I thought, it would be interesting to have Link's home as a battlefield, which I called "Outset Province". Could be some kind of village map.

In total I aimed at three heroes and one villain for each era. So, Skyward Sword gets two more heroes, Groose and Batreaux, Ocarina of Time gets Nabooru and Twinrova, while Twilight Princess only gets Yeto - but it is currently the game with the most characters anyway.

There's also one new stage per era... but I realize that we would have one too many desert stages with my ideas. We already got Lanayru Valley and the Gerudo Desert, so adding the Gerudo Fortress (+ Desert Colossus) and the Sand Sea might be overdoing it. However, that's where the interesting characters and awesome new troops come from. The game really needs more variety in the troops, right now you keep fighting Bokblins, Stalchilds, Bulblins, Hyrule Soldiers and Gorons all over again.

As for how the troops work, I realized that the Skipper will most likely just be a robot captain similar to King Bulblin and not a playable character. The robot troops would be led by Fi. With the Zora it would be awesome to have the Zora Warriors from the Nintendo DS games as their captains, which resembled the classic hostile River Zora from the older 2D games.

Concerning Twilight Princess, the only interesting thing left would be Snowpeak as an ice stage, maybe with Yeto as a character. I guess, you could even have ice troops made out of Chillfos, Freezards and Darkhammers...


Termina Warriors

  • New characters: Fierce Deity Link (Helix Sword), Skull Kid (Mask), Deku Princess (Pipes), Mikau (Guitar)
  • New weapon types: Bongos (Darunia)
  • New stages: Clocktown, Woodfall, Pirate Fortress
  • New troops: Deku, Garo
  • New captains: Deku Warrior, Garo Master, Gomess
  • New bosses: Odolwa

Majora's Mask should be the first game to expand to, since it provides the necessary visuals and lots of good potential. Again, it's a total of three heroes, one villain and three stages for this era.

Next to the funny Dekus, I thought it would be interesting to have Garos as troops. They match the established troop designs very well and could have Garo Masters and Gomess as their captains. Of course overall Stalchilds could just work for the Clocktown setting.

While Mikau might provide a different enough character from Ruto, who also fits the entire style of the game very well, being a rockstar and such, I can't say the same for Darmani. It might be more interesting to give Darunia a second moveset based on the character. Overall I didn't have all too many ideas for secondary weapon types and we really have a lot of one weapon characters...

I don't know, if they would add any bosses. Right now we have one boss for each item and the Imprisoned, who's designed around using special attacks. But the way each boss works is that you knock them down for their weak point phase. Not many bosses qualify here for something that fits in the established mechanics. But Odolwa might be worth a shot for something different, where you can bring him down with any attack, but he's very quick on the battlefield.


Lorule Warriors

  • New characters: Ravio (Bracelet), Hilda (Scepter), Yuga (Brush)
  • New stages: Lorule Field

Ravio would use all the items from his shop for different combo attacks and specials, which get pooled by the Bracelet as a quite special weapon type. It's basically a weapon that lets you use many different items at once. In a way that's similar to Ghirahim's Demon Blade, only a little crazier. And Yuga naturally would fight with painting attacks, maybe even with paintings coming to life. I don't really have any great ideas for Hilda except for using dark tentacles with her scepter, but that's a start... Ravio and Hilda would both math the designs of Link and Zelda in the game.

With Lorule Field I could actually see them using the Hyrule Field stage from the beginning of the game and just redesign it in the visuals of Lorule. So, instead of a river, you get a huge dark gorge dividing the battlefield, etc.

This would actually be a nice and small pack, so maybe...


Other games

Well, as I pointed out in an earlier post, the characters from Oracle games were already used as a source of inspiration for Lana, Cia, Volga and Wizzro. And with the whole Capcom suing Koei thing recently, I doubt that we will see anything from the Capcom Zeldas in Hyrule Warriors. We also already know that Capcom has the rights to the music (they couldn't play songs from their Zelda games at the Symphony of the Goddesses), so that's already a problem.

I honestly don't think that we will see any characters or environments from any of the Toon Zelda games, because they just don't fit visually and reworking them might destroy their original charme. Overall I expect to see more references like the Wind Waker or the Deku Leaf, but nothing from the actual Hero of Wind era. But never say never. Byrne for example could make an interesting fighter... but actually touching the railway Hyrule might be too early at this point, especially if we have more fitting games left to chose from.

Friday, September 5, 2014

Hyrule Warriors Artwork from 1998

Believe it or not, but Nintendo released their first artwork for Hyrule Warriors back in the year 1998:


Well, actually this was made for Ocarina of Time. However, this particular scene with Link and Sheik surrounded by lots of monsters never happens during the game. It even made fans fantasize about this art for years...

Now in 2014 Hyrule Warriors makes this old artwork come to life. This is what you get in the game. Fighting side by side with Sheik in a dark valley against lots of monsters.

(Well, normally there aren't as many strong enemies at once, but the Echsalfos and Stalfos are in the game, we even have the Skyward Sword Moblins, which are kind of similar. But the idea of the artwork certainly got realized.)

Friday, August 29, 2014

Expect a New Zelda Edition Nintendo 3DS XL Next Year

No Majora's Mask 3D was announced today, but we know that Grezzo is working something. I'm still expecting Majora's Mask 3D in Spring 2015, it would be the perfect date. And we also know that a new Zelda 3DS game is in development (probably based on the A Link Between Worlds engine).

Whatever comes next for Zelda on the 3DS, you can be sure that it will come with a Limited Edition bundle for the New Nintendo 3DS XL. With a new model it's entirely possible and by now I think Nintendo is capable of asking the Zelda fans to buy a new Nintendo 3DS with each new Zelda title.

And knowing myself I would probably even buy it. The New Nintendo 3DS XL has everything that I expected the Old Nintendo 3DS XL to have two years ago. I wanted the second stick and the second shoulder buttons, the better 3D... I mean, they had to release a Circle Pad Pro XL, which was just ridiculous. All of this should have happened two years ago and now I feel like my beautiful golden 3DS XL is just some inferior product, which everyone probably should have skipped.

Also, note how the small New Nintendo 3DS has swappable covers, but the New 3DS XL doesn't. There's even a Limited Edition for the new Smash Bros. using the New 3DS XL (and interestingly enough the Old 3DS XL in Europe). So, Limited Editions are still a thing...!

Thursday, August 28, 2014

More Hyrule Warriors Ideas: Mikau, Yeto, Batreaux and the Crossbow

Well, the game has been released in Japan for a while now, there's tons of footage and I just want to share some ideas for updates. Some things from my pre-release wish list still stand, some don't, but let's see.

I still want Nabooru and Groose badly as characters from existing games. Also, I would like to see a Majora's Mask expansion including characters like Fierce Deity Link, the Deku Princess, Mikau and the Skull Kid. Not Darmani, however, because you could just give the Bongos to Darunia.

And I still think that additional troops would be nice like Zora, Deku, Gerudos, LD-301 Robots and Garo. But seeing how the troops are organized, the "Skipper" will most likely just be a stronger commanding unit, but not a playable character. More about that later.

We also got a lot more insight into weapon types now. For example the Skull Kid would probably have "mask" as his weapon type with the Skull Mask and Majora's Mask being different ranks. And with the exception of that odd 8-Bit sword in the upcoming update, there seem to be no joke weapon skins. The Chain Chomp together with the Power Glove is actually the best Gauntlet. And weapon types can be silly and not have to do much with the actual fighting like Agitha's parasol. So, a Fishing Rod would probably be its own type instead of a joke skin for the whip.

My rules for new ideas are not as strict as before. Not every character needs an "arch enemy" and the same stage can be home for multiple characters, while not every character strictly needs his or her own stage.

Batreaux



  • Weapon Types: Scythes (Shadow)
  • Stage: Skyloft

Yesterday I played some Skyward Sword again to prepare for an upcoming podcast about the game and I noticed, how nicely this guy could fit into the game. The scythes in his house could act as a nice weapon type and overall it would be interesting to have a dark demon fighter on the side of the good guys. He even might utilize bats in the same style as Gomess or those scary demon cats from Skyloft, haha.

He also could have his human form as an alternate costume... so far only Link, Zelda and Ganondorf got costumes and it certainly would be nice to have other characters with this feature. Another possibility would be that he normally acts in his human form, but turns back into his demon form during Focus Spirit. This might be even cooler.


Mikau



  • Weapon Types: Guitar (Lightning)
  • Stage: Pirate Fortress

While Darmani gets pretty much covered by Darunia, who could wield the Bongos as his second weapon type, Mikau still would be a nice addition to the game as a second Zora next to Ruto. Simply because he's a rockstar and the soundtracks is very rock heavy. He should be in the game for this reason alone.

He would fight with his fin blades on his body similar to Majora's Mask, but also use his guitar for combos and special attacks. The electrical barrier should also be a thing, probably even as his Focus Spirit, so maybe his fighting style is mainly Lightning based unlike Ruto's. He would appear on a Pirate Fortress stage, where you fight Gerudo troops!


Yeto



  • Weapon Types: Fish (Water)
  • Stage: Snowpeak Ruins

Seeing how Agitha can fight with a Parasol, I could easily imagine the "Fish" to be a fun fighting style for Yeto, where he not only smashes enemies with a fish, but uses his entire body. Actually the fish fist the weapon upgrade system nicely, where the Reekfish and the legendary Hylian Loach would be the upgrades. And naturally he would come with a Snowpeak Stage, which would be a perfect addition to Hyrule Warriors.


Linkle



  • Weapon Types: Crossbow (Fire), Whip (Water)
  • Stage: Outset Province (new area)

At first this was another case, where I want to see a specific weapon like the Scythe or the Whip, but don't really care about, who would wield it. The crossbow would be a nice nod to Link's Crossbow Training and with that it probably makes the most sense as another weapon for Link, but... today Koei Tecmo asked on Twitter about Linkle again, Link's younger sister. She wields the crossbow as her weapon and I would totally love that combo! And it wouldn't be the first time that in a Musou game a female character fights with a crossbow. Take a look at Lianshi.

The crossbow would be a fire type weapon utilizing Bomb Arrows. Because Bomb Arrows make everything better! And if they really add Linkle, they should give her the Whip as her second weapon! :D Oh, it would all be so perfect!

Wednesday, August 27, 2014

Link in Mario Kart 8

Remember my post about potential Mario Kart 8 DLC? Well, I certainly didn't see THIS coming:



Don't now, if I'm supposed to hate this or if I'm finally getting a favorite driver in Mario Kart...? It's not like this is a new idea and I'm glad that they're not making a "Zelda Kart" instead, but it's certainly not "Mario Kart" anymore. When Nintendo said that they're going to be less protective about their IPs earlier this year, they really meant it.

For Zelda this has become the "year of crossovers". The level in Sonic Lost World, the costume in Bayonetta, Hyrule Warriors, Super Smash Bros. 4 and now Mario Kart 8. Let's see, how they will jump the shark next.

But it looks like these Mario Kart 8 packs have lots of content (16 new tracks!) for a fair price. So, that's good DLC there! Definitely getting it.