Zelda II - The Adventure of Link is now available on the European eShop for all non-ambassadors. I think we are the first to get this and my inner Zelda collector forces me to buy this, so let's take a look.
Zelda II will probably be THE game profiting from the restore point feature. Next to Super Mario Land. Well, with Super Mario Land a part of the game's experience was to fail and start over, otherwise it's a terribly short game. So, the restore points make this game a little bit too easy maybe. Zelda II on the other hand is just brutal and unforgiving, being able to save right before a boss makes this game so much more less frustrating and enjoyable. I'd wish the Wii version had this when I replayed the game last year for the anniversary.
But of course the new restore point feature is probably part of the reason why I had to pay for this game yet again, even though my Club Nintendo account (which is linked to the eShop) clearly tells Nintendo that I already bought the game for the Virtual Console on the Wii (and the NES Classics version for the GBA). That Nintendo is charging you again for the same game, just because the emulator "improved", is ridiculous. Emulators on the PC offer me ten quick saves, screenshot tools and many more while being completely free. Of course you shouldn't download any illegal ROMs, but they are very easy to find. And Nintendo is competing with that. If it wasn't for my inner collector, I would never buy any Virtual Console games. Playing the games on the PC is just much better and completely free.
Nintendo has to improve their Virtual Console service. And they should start with a unified account based library. Oh, wait, we already got that in Europe, but Nintendo decided to ignore it...
PS: I'll save this one for the next big replay session. Together with Zelda I. I've already beaten the VC version of Link's Awakening though, did it while writing the guides for ZeldaEurope.
Zelda II will probably be THE game profiting from the restore point feature. Next to Super Mario Land. Well, with Super Mario Land a part of the game's experience was to fail and start over, otherwise it's a terribly short game. So, the restore points make this game a little bit too easy maybe. Zelda II on the other hand is just brutal and unforgiving, being able to save right before a boss makes this game so much more less frustrating and enjoyable. I'd wish the Wii version had this when I replayed the game last year for the anniversary.
But of course the new restore point feature is probably part of the reason why I had to pay for this game yet again, even though my Club Nintendo account (which is linked to the eShop) clearly tells Nintendo that I already bought the game for the Virtual Console on the Wii (and the NES Classics version for the GBA). That Nintendo is charging you again for the same game, just because the emulator "improved", is ridiculous. Emulators on the PC offer me ten quick saves, screenshot tools and many more while being completely free. Of course you shouldn't download any illegal ROMs, but they are very easy to find. And Nintendo is competing with that. If it wasn't for my inner collector, I would never buy any Virtual Console games. Playing the games on the PC is just much better and completely free.
Nintendo has to improve their Virtual Console service. And they should start with a unified account based library. Oh, wait, we already got that in Europe, but Nintendo decided to ignore it...
PS: I'll save this one for the next big replay session. Together with Zelda I. I've already beaten the VC version of Link's Awakening though, did it while writing the guides for ZeldaEurope.
1 comment:
I already have Zelda II via Collector's Edition, so no need to get it yet again. =)
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