Monday, October 1, 2018

Super Smash Bros. Zelda Stages: Temple

Ever since its introduction in Super Smash Bros. Melee, Temple or "Hyrule Temple" has been a staple in the series, re-appearing in all home console iterations. So, together with Hyrule Castle this Zelda stage appeared the most often in Smash, four times in total.

Temple was also always was one of the largest stages in the series and one that has many fans, which certainly was one of the reasons why this stage kept returning. The stage is fun to play in 8-Player Smash and it's infamous for its "Fight Club" area at the bottom and other easy-to-abuse corners. So, like all Zelda stages it never really could be considered for tournament legality... But for everyone else this is certainly a fun stage, which would be dearly missed, if it didn't return.

The stage is also quite extraordinary when it comes to the Zelda franchise. Most other stages are based on the popular 3D Zelda outings like Ocarina of Time or Twilight Princess. But Temple is based on the Palaces in Zelda II - The Adventure of Link and with that came one of the most popular music tracks in Smash history - the Temple theme.

There's a nice detail in the stage's Omega form, where you can see the actual stage split in two in the background:

While floating ruins and palaces in the sky can be found in some Zelda games like Skyward Sword or Four Swords, the Palaces in Zelda II - The Adventure of Link didn't appear in the sky like that and the stage could be mistaken for one from the Kid Icarus franchise on first glance...

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