According to the official Japanese website, The Legend of Zelda: Echoes of Wisdom will support amiibo. That's not really surprising, since every Zelda game has done so on the Nintendo Switch: Breath of the Wild, Link's Awakening, Skyward Sword HD, and Tears of the Kingdom.
Well, Skyward Sword HD only really supports the Loftwing amiibo to give you a teleport function, which should have been a free quality of life update, but otherwise the new Zelda games tried to make use of the different Zelda amiibo somehow. Breath of the Wild and Tears of the Kingdom are the best examples here, where scanning the amiibo can give you daily loot and some exclusive items based on the individual amiibo, like weapons, armor pieces, and Paraglider fabrics.
In Link's Awakening, however, only its amiibo of Link gives you something unique: the Shadow Link +effect for the Chamber Dungeon. Otherwise you can unlock five special chambers, but those aren't tied to any specific amiibo. Instead, any Zelda amiibo will do the trick, but you will need five different ones. The advantage here is that you don't need to own all the different amiibo to unlock everything, but it was still quite odd and having rewards based on the respective amiibo at least creates the illusion that such unlocks are justified to begin with.
As for Echoes of Wisdom, it's safe to assume that the game will launch next to an amiibo of Princess Zelda in the same style as the one for Link's Awakening, probably with the Hylian Hood and the Tri Rod. It simply makes too much sense and the two will look adorable right next to each other. Such an amiibo wasn't announced yet, but this will certainly happen at a later point.
(It would be awesome if such an amiibo were to get support in Tears of the Kingdom for a Paraglider fabric, based on the new Hylian Hood. They could even offer a new variant of the Hylian Hood with that design, but then you should also be able to find it somewhere in the Depths.)
You also don't have to think too hard about how the new game might utilize amiibo: the echoes created by the Tri Rod immediately come to mind here, where maybe amiibo can spawn special objects and enemies that let you learn their echoes. These could be reskins of existing things or new things entirely.
As an example, Zelda can spawn a Peahat to fly. There also seem to be birds, which she can use in the same way. So, why not have a Loftwing from the respective amiibo? And the Link from Ocarina of Time could spawn a Time Block, which works like normal blocks, but looks more fancy. Naturally, Wolf Link could finally return. Or Link's amiibo from Tears of the Kingdom could spawn a Construct as an enemy that you can't find otherwise.
There are a lot of possibilities with this, but they would need to make sure that this isn't game-breaking in any way, where this let's you learn objects that you're not supposed to have yet. In the very least, with special allies and enemies they can make them cost more of Tri's stamina, where a Wolf Link may use up four triangles or so.
Nintendo might also just go with something simpler, e.g. different hoods for Zelda, which would be similar to the Paraglider fabrics from Tears of the Kingdom. But at this scale this probably wouldn't have the same value, because you would barely notice the designs. Or maybe the game will have another feature, where amiibo could be used, something that we haven't seen yet.
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