On February 21st 1986, ゼルダの伝説 (The Legend of Zelda): THE HYRULE FANTASY was released for the Famicom Disk System in Japan. 40 years later the game has left a legacy like rarely any other, with a succession of 20 more titles, half of them remastered or remade, a rich variety of different art styles and gameplay ideas, and even an ongoing spin-off series with Hyrule Warriors.
The Legend of Zelda is the reason why this blog exists, though I was still in the making myself when the original came out. But Europe had to wait until November 1987 anyway to get their NES version.
When you first played the game you were presented with a choice: will you go left, right, up, or down into that cave? Well, you won't get very far if you don't go into the cave first, but that's a lesson for you to learn and it's really up to you. It is your adventure. And it's this level of freedom that later inspired Breath of the Wild to go in a bold new direction, where even the rocky walls aren't an obstacle any longer, bringing the series to a whole new level of popularity and success.
Despite that, Nintendo had decided to skip over celebrating the 35th Anniversary in 2021, save for a Game & Watch system. And to be fair, 35 years are an odd anniversary, where it doesn't necessarily scream for attention, but that's different in the case of four whole decades. Nintendo won't let this opportunity for marketing slip away, especially when they have a whole Legend of Zelda movie coming out next year (even though the series will be 41 years old by then).
But don't hold your breath just yet. They are still in the middle of advertising the 40th Anniversary of Super Mario Bros., where Mar10 day is coming up, the Nintendo Switch 2 Edition of Super Mario Bros. Wonder and of course the Super Mario Galaxy Movie on April 1st. We shouldn't expect to hear about the Zelda anniversary from its creators before that's all behind us. And this also has been true in the past, where they have waited until June to announce something for 25th and 35th Anniversaries and even until September in case of the 30th.
So, at this point we can only speculate and here it's easy to bring up a number of ideas from the past, like those for the 35th Anniversary that weren't meant to be at the time:
- A game collection
- Special-themed hardware
- A dungeon / shrine maker
Giving us The Wind Waker HD and Twilight Princess HD in a collection is still on top of many fan wishlists, where similar to Super Mario Galaxy + Super Mario Galaxy 2 this could run on both the Nintendo Switch and Switch 2, offering something for the fans who have yet to migrate to the new system. However... it's probably more in Nintendo's interest for those people to move on and also to subscribe to the Expansion Pack of the Nintendo Switch Online service, which gives you access to GameCube games on the Switch 2, including The Wind Waker. They will certainly also add Twilight Princess at some point, maybe even this year, and an HD collection would only make such offerings less interesting.
By the way, it will also be the 20th Anniversary of Twilight Princess, sitting right in the middle of the franchise's history. There won't be any better timing to bring this game back, but this may come down to releasing Twilight Princess as part of the NSO GameCube library and finally adding its soundtrack to Nintendo Music. We can expect this to happen in the least, but we probably should not expect more fanfare.
As for Special Editions of the latest hardware, that's a strong possibility, since the Nintendo Switch 2 doesn't have much to offer yet. Resident Evil Re9uiem will be the first game to come with a themed Pro Controller and that's really it. We could also see a Pro Controller for the 40th Anniversary, or some Joy-Cons, or maybe even a whole Nintendo Switch 2.
But Zelda-themed hardware usually launched alongside a new game, like Tears of the Kingdom and Echoes of Wisdom in the more recent years. It's a bit early for a brandnew Zelda game, though. If we're getting some release in 2026, then it will likely be a side project.
One such side project could be the equivalent to the Super Mario Maker, which became a thing during the 30th Anniversary of Super Mario Bros., more than ten years ago. And it's time that Zelda gets something of its own here. This could be a top-down dungeon maker experience, or a Shrine Maker based on Breath of the Wild and Tears of the Kingdom. Both could have realistically been in development at Nintendo / GREZZO for many years now, in parallel to the latest games.
Alternatively, we could be looking at a remake. The internet is currently obsessed with the idea of remaking Ocarina of Time again, which will happen eventually, but it needs the right studio for the job. And GREZZO, the developers behind Ocarina of Time 3D, effectively became the top-down Zelda team over the last decade. Speaking of, a remake of Oracle of Ages & Seasons may actually be the more likely candidate.
Of course, it hasn't even been two years since the release of Echoes of Wisdom, so this is a bit too hopeful, but they can re-use a lot of assets from both the Link's Awakening remake and Echoes of Wisdom, which could have sped up the development significantly. They also wouldn't have to create new environments and scenarios, just recreate old ones and mash them together in a more satisfying package.
Well, such a remake doesn't necessarily have to do anything with the ongoing anniversary. In fact, they rarely ever do. Ocarina of Time 3D was tied into the 25th, but this happened retroactively. Meanwhile, both Twilight Princess HD and Skyward Sword HD came out in the year of an anniversary, but weren't marketed as such.
Yet, the Oracle games are in a more unique position, because their development started out as a remake itself – a remake of the very first Zelda game, the one we're all celebrating today. As a result, nearly all of the game's enemies and bosses can be encountered in the GBC classics, which are also seeing their own major anniversary in less than a week: it has been 25 years since their launch on February 27th, 2001.
If they were to remake Oracle of Ages & Seasons, then those assets could theoretically be even used for a remake of The Legend of Zelda. Nothing too crazy, just the original game in the Link's Awakening style, as it was once intended by Capcom. This would be a throwback to a throwback and the ultimate deal for the anniversary, which also could be released for both the Switch and the Switch 2. Maybe they even have focused on such a project first, because it doesn't require as much development effort, and then will move on to the Oracle games in the next step.
Otherwise, Nintendo could also repeat some of things they had done for past anniversaries:
- Start a new symphony orchestra tour
- Launch some more Zelda amiibo
- Release a new book
The simplest option are amiibo, where they already have been some trustworthy rumors earlier this year that Nintendo will be breathing them in 2026. We're still waiting for the amiibo of Mineru's Construct, but that one will be entirely separate. (Or maybe it launches alongside that Shrine Maker?) For the 40th Anniversary they could just go over the entire series and fill some gaps: Zelda from Ocarina of Time and Echoes of Wisdom, or Din, Nayru and Farore as the Oracles, or Twili Midna, Fi, Linebeck, Ravio...
But it wouldn't be Nintendo if they didn't come up with something special, something that no one is expecting or even talking about. It could be a new cooperation with another video game franchise, some unique merchandise or events, or introducing Rupees as an actual currency in Japan. Let's wait and find out, though the Nintendo of late has been playing it quite safe and by the numbers. However, after the two lackluster anniversaries in 2016 and 2021, which paled in comparison to their Super Mario counterparts, it would be nice to see some more attention on our favorite franchise.
Happy 40th Anniversary, The Legend of Zelda!




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