Hyrule Warriors: Age of Calamity takes place in the Hyrule of Breath of the Wild during the war against Calamity Ganon, where many of the game's locations will be transformed into typical battlefields for a Warriors game.
We already know for a fact that this game won't be open world (like Dynasty Warriors 9) and we're getting isolated stages here, because the Japanese eShop provides us with some screenshots with the UI (see NintendoEverything), where you can see the map:
So, there are restricted paths to take and like in the original Hyrule Warriors you probably won't be able to swim or climb. There also probably won't be any major use of verticality in the environments, because you can't display two overlaying areas on the map. In a way this will let you experience the world of Breath of the Wild in a more traditional fashion, similar to how the worlds were build in games like Twilight Princess.
On first glance it also seems like the areas are more faithful to the originals, unlike the stages in the first Hyrule Warriors, where everything was only loosely based on the locations from the original Zelda games and they took many liberties. Skyloft was one of the most notable examples there. But everything in Age of Calamity looks like it was taken directly out of Breath of the Wild.
And from the trailer and all the screenshots for this game we can already compile a list of battlefields that will definitely be playable:
- Hyrule Field
- Zora's Domain
- Gerudo Town / Desert
- Akkala Citadel
- Breach of Demise
- Hyrule Castle / Hyrule Castle Town
- Great Plateau
- Fort Hateno
- Faron Woods / Lake Hylia
- Lanayru Wetlands
- Eldin Canyon
- Death Mountain
- Hebra Mountains
- Tabantha Frontier
- Great Hyrule Forest
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