Well, this is essentially NES Remix again... just with less games and less challenges per game and without any remix, but with online competition... without any leaderboards. The focus is a lot more on speedrunning individual chunks, where they've put quality over quantity with the selection of challenges.
And it can be quite addicting to the get one single thing just right for the S-rank, where I personally do enjoy these smaller tasks more than the longer ones. It can even ruin a potentially fun challenge if there's more to it than necessary, where the best example is probably the Ridley fight from Metroid. For some reason they thought it to be a good idea to include the room before in all its laggy glory.
To make things worse they let the game rewind whenever you might fall into lava, but you can't really set where you get back into the game, so it might just place you above the lava once more... The rewind is truly useless, especially if you're going for the S-ranks, because the timer keeps running, even as it rewinds. So, you're always better off just resetting.
Controls could also be better. Like in NES Remix, you still have X as an alternative to B, but Y isn't any longer a second Select button, which would especially be useful in Metroid for the missile switch. There are options for some things, e.g. how it displays the screen(s), but overall it's lacking.
My main problem with this game is similar to NES Remix, however: the only two NES games that I've ever played on the original hardware are The Legend of Zelda and Zelda II - The Adventure of Link. Those are the two NES games that I care about and not much else... I've also played and beaten Metroid, of course, but that's actually my least favorite game in the series. It's a bit too archaic for my taste, as are most NES games.
Now, there are 15 challenges for each Zelda game and I quickly got S-ranks in all of them. The only ones that gave me some trouble were "Labyrinth Champion" and "Rebonack Attack". The latter always was a painful bossfight for me, where here I really had to master it for the first time. And as for the Level 1 dungeon, I simply took a suboptimal route, because I've collected both keys in the rooms next to the entrance, where this isn't necessary. I should have looked at the "Classified Information" sooner, which are super awesome in this old strategy guide style, where being able to look at those is essentially a reward for itself.
Anyway, now I'm left with little motivation to go on. I'm giving some other games and challenges a try, also in combination with the "online" modes, but it just doesn't have the same spark. And while I am more interested in a potential SNES or Game Boy Edition, those still would come with many games and challenges I don't particularly enjoy playing, e.g. F-Zero.
What I'm trying to say here is that I personally would prefer something like "Nintendo World Championships: The Legend of Zelda Edition", where they focus on one franchise and include all games that are currently part of the Nintendo Switch Online emulation, so you would have up to ten Zelda games in total. This would really get me excited to complete everything and to compete in those weekly online tournaments.
It's understandable that they are doing this on a console basis, because otherwise many Nintendo games would never be featured at all. And hopefully these types of games are not stuck with the NES for all eternity, where a Game Boy Edition would probably be so much more fun for me. But they could also do these franchise editions in addition, at least for the most popular ones, like Super Mario and Zelda. Maybe as a free offering for the 40th anniversaries?
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