So, I was thinking about how the next Zelda game for the Wii U could look like. And then the obvious would hit me. The game will revolve around the bow and will probably even have "Bow" in the title.
Why? Well, Skyward Sword focused on the Wiimote controls, where the sword would become the center attention. But this will be history on the Wii U. Nintendo is in desperate need of a game, which truly utilizes the Wii U GamePad, and most likely Zelda will become the guinea pig yet again. Zelda was the game to utilize the Nintendo DS touchscreen, it was the game to utilize the Wiimotion Plus and it will (sadly) be the game to utilize the Wii U GamePad. No questions about that. So, they'll most likely drop the Skyward Sword controls in favor of the Wii U GamePad.
However, the GamePad doesn't allow for motion controlled sword & shield (maybe the shield, but it would be awkward). It's best utilized for aiming for with the bow. So, it's only natural to assume that the Wii U Zelda game will have the bow as its big main gimmick this time. Maybe it has many different arrow types, where some of them can even alter the environment. Of course you would have some very special bow, like the "Bow of the Goddesses" → this could be even the title of the game.
If you look at what Nintendo has already done with Zelda on the Wii U, this is pretty clear. The Battle Quest minigame in Nintendo Land is essentially one big foreshadowing:
Suddenly the archer takes the center spot, becomes the most important fighter. The whole game was designed around archery.
And in the Wind Waker HD the two items, which profit the most from the Wii U Game Pad, are the Picto-Box and the Hero's Bow. So, yeah, I'm calling it now. The Wii U Zelda game will have the bow as its big thing.
(PS: Please note that this is not something I'd want. It's just me predicting Nintendo's next weird move with Zelda.)
Why? Well, Skyward Sword focused on the Wiimote controls, where the sword would become the center attention. But this will be history on the Wii U. Nintendo is in desperate need of a game, which truly utilizes the Wii U GamePad, and most likely Zelda will become the guinea pig yet again. Zelda was the game to utilize the Nintendo DS touchscreen, it was the game to utilize the Wiimotion Plus and it will (sadly) be the game to utilize the Wii U GamePad. No questions about that. So, they'll most likely drop the Skyward Sword controls in favor of the Wii U GamePad.
However, the GamePad doesn't allow for motion controlled sword & shield (maybe the shield, but it would be awkward). It's best utilized for aiming for with the bow. So, it's only natural to assume that the Wii U Zelda game will have the bow as its big main gimmick this time. Maybe it has many different arrow types, where some of them can even alter the environment. Of course you would have some very special bow, like the "Bow of the Goddesses" → this could be even the title of the game.
If you look at what Nintendo has already done with Zelda on the Wii U, this is pretty clear. The Battle Quest minigame in Nintendo Land is essentially one big foreshadowing:
Suddenly the archer takes the center spot, becomes the most important fighter. The whole game was designed around archery.
And in the Wind Waker HD the two items, which profit the most from the Wii U Game Pad, are the Picto-Box and the Hero's Bow. So, yeah, I'm calling it now. The Wii U Zelda game will have the bow as its big thing.
(PS: Please note that this is not something I'd want. It's just me predicting Nintendo's next weird move with Zelda.)
1 comment:
I'd like a game with multiple controller settings. GamePad, motion controls, Pro.
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