I finally found some free time and since I haven't received my copy of the Metroid Prime Trilogy yet, so I decided to play something else this weekend. My choice went to the BS Zelda games, because I played them only once so far and by now there are better versions available, which I wanted to try out. Also, they are a perfect blog topic. This BS Zelda tour will come in three parts, one for each of the BS Zelda games. It's not the first time I'm writing about the BS Zeldas here, so check out previous article, which was written at this year's April fools' Day and which deals with the possibility of porting those games to the Virtual Console.
Let's repeat the basics. The Broadcast-Satellaview (BS-X) Add-On was an additional base unit for the Super Nintendo in Japan, much like the Nintendo 64DD. It was linked with "St. Giga", a digital satellite channel, and enabled downloading data from this satellite stream. Games on the BS-X were broadcasted like TV shows, you could only play them at certain times for a certain time. Three Zelda games were broadcasted on the BS-X, each of them lasting four episodes, one hour each. If you missed an episode, you we're screwed and couldn't finish the game until one of the reruns. Each episode gave you access to a new part of the overworld and two new dungeons. Your goal was to beat two dungeons per episode and if you were able to do so, you were allowed to face Ganon at the end of the fourth episode. The three games included a 16-bit remake of the original The Legend of Zelda from the NES, that came in two different maps, and a smaller version of A Link to the Past, called Ancient Stone Tables. The games also featured voice acting and orchestrated music made possible by the satellite broadcasting, it's basically the main advantage of the whole system. And there was a downloadable copy of A Link to the Past, unlike the other games you could play it any time, it was like a game on the Virtual Console and probably Nintendo's first attempt of digital distribution. There were at least two reruns for every game, in case you weren't able to play them the first time. Also, you're not playing with Link, but with your BS Avatar, either a boy with a baseball cap or a red-haired girl.
Those games are the real forgotten Zeldas and unlike the terrible CD-i games the BS Zeldas are official quality products made by Nintendo. Due to their nature as live broadcast events, which were only playable once and only in Japan, the BS Zeldas are the least known games in the Zelda series. Which is why they are worth being looked at.
The most important source for the BS Zeldas is the BS Zelda Homepage. This site offers restored ROMs of the original games, as well as modified ROMs, that make the games look more like an original Zelda game (Link sprites, no clock and time limit, etc.), complete walkthroughs, as well as everything you want to know about the BS Zelda games. It's probably the most useful and interesting Zelda fanpage out there.
However, I use the Restoration ROMs, which are as close to the original version as possible. This part deals with BS The Legend of Zelda: Map One.
The remake features some nice 16-bit graphics, but the overall gameplay is exactly the same as in the original game. With the exception of the timer. At each minute of the clock new events could happen. Most events were announced, a text box would appear and originally a narrator (playing the old man, who gives you the Wooden Sword at the start) would explain what happens. Some of those events were important, like items or dungeon entrances only available for a short time, other gave you temporary power ups including infinite bombs, the powerful Mighty Boomerang or the ability to shoot the sword beam at all times. The story is the same as in the original, just with some more narration from the old man. The overworld is much more compact than in the original, there are only eight times eight screens, in The Legend of Zelda has twice as much. The game offered eight dungeons, spelling the word "St. Giga" (like the satellite):
Episode 1
- Broadcasted on August 9th, 1995
- New Items: Wooden Sword, Bombs, Bow, Wooden Boomerang, Wooden Arrow, Magic Shield, Letter, Blue & Red Potion, Extra Heart Container x 1
- Level 1: Aquamentus, Level 2: Dodongo
Episode 2
- Broadcasted on August 16th, 1995
- New Items: Blue Candle, Blue Ring, Food, Magic Boomerang, Raft, Ocarina, White Sword, Extra Heart Container x 1, Bomb Holder Bag Upgrade
- Level 3: Manhandla, Level 4: Digdogger
Episode 3
- Broadcasted on August 23rd, 1995
- New Items: Stepladder, Magic Wand, Extra Heart Container x 3, Bomb Holder Bag Upgrade
- Level 5: Patra, Level 6: Gohma
Episode 4
- Broadcasted on August 30th, 1995
- New Items: Power Bracelet, Red Candle, Magic Book, Silver Arrow, Magic Sword, Red Ring
- Level 7: Aquamentus, Level 8: Blue Gohmas
A lot of Zelda fans would like to see those games on the Virtual Console and I can only join them. However, because of the nature of those games, a port is rather problematic. For example the timer definitely would have to go, because it's not much fun to play against the clock or to wait for the next episode. The BS Zelda Homepage team already made a version, that comes with Link as the main character and without the clock. The main events are all triggered by collecting the Triforce Shards, which works fine. For example the White Sword is accessable after collecting the fourth shard. The special abilities could be turned into temporary power ups like the Guardian Acorn and the Piece of Power in Link's Awakening. Basically the most important upgrades would be the Mighty Boomerang, which is really cool, the infinite bombs and the all time sword beam. Others are the clock and fairies, but you already get those as regular items. And there is a Thunder attack, that kills all enemies on the screen similar to the Thunder spell in Zelda II. So, if they include all that, you would get a Zelda game, which provides the overall feeling of the BS Zeldas without using a clock. The first game would be more or less a very nice, but short 16-bit remake of The Legend of Zelda.
Some more screenshots:
In the next part I will take a closer look at the second Map of BS The Legend of Zelda.
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