Ladies and Gentlemen, welcome to the second part of my BS Zelda special. Four months after the broadcast of the first BS Zelda game, Nintendo broadcasted a second map in the same style for everyone, who missed the first event. You can compare this to the 2nd Quest of The Legend of Zelda, but there are two major differences. The difficulty level is still the same, it's not as insanely hard as the original 2nd Quest and you can still manage to beat the game in four hours. And more importantly, they altered the overworld. The first area looks very different and is much wider and all the other areas are changed accordingly. The following image shows both maps in comparison.
While they changed the map, the overall course through the game and the time of the special events stayed the same. Progressing through the world works exactly like in the first map, you can't leave the first area without the Blue Candle, you can't make the trip to Death Mountain in the second episode and so on. While the dungeons are different, they offer the same items and bosses. The shapes of the dungeons form letters again and spell the word "Nintendo":
Episode 1
- Broadcasted on December 30th, 1995
- New Items: Wooden Sword, Bombs, Bow, Wooden Boomerang, Wooden Arrow, Magic Shield, Letter, Blue & Red Potion, Extra Heart Container x 1
- Level 1: Aquamentus, Level 2: Dodongo
Episode 2
- Broadcasted on January 1st, 1996
- New Items: Blue Candle, Blue Ring, Food, Magic Boomerang, Raft, Ocarina, White Sword, Extra Heart Container x 1, Bomb Holder Bag Upgrade
- Level 3: Manhandla, Level 4: Digdogger
Episode 3
- Broadcasted on January 3rd, 1996
- New Items: Stepladder, Magic Wand, Extra Heart Container x 3, Bomb Holder Bag Upgrade
- Level 5: Patra, Level 6: Gohma
Episode 4
- Broadcasted on January 5th, 1996
- New Items: Power Bracelet, Red Candle, Magic Book, Silver Arrow, Magic Sword, Red Ring
- Level 7: Aquamentus, Level 8: Blue Gohmas
A nice detail is, that the BS Zelda games offer an objective screen. Pushing Select opens a screen similar to the menu, but it shows all the items, that you can get during the new episode. This is quite helpful. Talking about helpful, by pressing L and R you can cycle through the secondary items for the B button without calling the Start menu. Another interesting fact is, that while you have Patra as a dungeon boss, you don't meet Gleeock in both maps. Also, there's no Magic Key in the games, but you can buy keys in shops and use keys from one dungeon in another, though both of this isn't necessary.
As for a possible Virtual Console port it would make sense to bundle this map together with the first map as one game. Both should come together as a First and Second Quest. That way the game would offer enough content for about eight hours, which isn't bad.
Screenshots:
The next and final part will deal with Ancient Stone Tablets. I'm really looking forward to this, because I'm in the mood for some A Link to the Past style action.
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