I keep getting ideas for an expanded 2nd Quest in the Wind Waker HD (so much potential!). After swapping out all the islands, I think another nice step would be swapping the natural order of things.
In the original I was disappointed that you couldn't play the Earth and Wind Temples out of order. Because if you look at the items alone, it should be an entirely possible. You can get the Iron Boots and the Power Bracelets at the same time. You can even get the Wind God's Aria first. What prevents you from entering the Wind Temple then is Makar, who doesn't start playing his violin behind the waterfall until after you've finished the Earth Temple. That's only the ingame mechanic that stops you from swapping the temples. You don't need the Mirror Shield or the Power Bracelets for the Wind Temple.
Well, Nintendo did it probably this way to prevent you from running around with Medli and Makar at the same time. So, they had to do it that way to prevent any conflicts or glitches of the sort. (Though other solutions that allow a variable dungeon order would have been possible, but oh well...)
But to make the 2nd Quest more interesting they could swap the order this time. They could make it so that this time Medli doesn't appear playing the harp until after you've finished the Wind Temple. They could even make it more clear by preventing you from getting the Power Bracelets without the Hookshot. They could hide the Power Bracelets in the Ghost Ship or the Overlook Island, where you need the Hookshot. And at Fire Mountain you would simply find one of the Triforce Charts.
Of course this wouldn't really make the game any harder, but it adds to the replay value and it would surprise the longtime TWW fans, who think they know the game like the back of their hand. And it shouldn't be hard to implement this.
In the original I was disappointed that you couldn't play the Earth and Wind Temples out of order. Because if you look at the items alone, it should be an entirely possible. You can get the Iron Boots and the Power Bracelets at the same time. You can even get the Wind God's Aria first. What prevents you from entering the Wind Temple then is Makar, who doesn't start playing his violin behind the waterfall until after you've finished the Earth Temple. That's only the ingame mechanic that stops you from swapping the temples. You don't need the Mirror Shield or the Power Bracelets for the Wind Temple.
Well, Nintendo did it probably this way to prevent you from running around with Medli and Makar at the same time. So, they had to do it that way to prevent any conflicts or glitches of the sort. (Though other solutions that allow a variable dungeon order would have been possible, but oh well...)
But to make the 2nd Quest more interesting they could swap the order this time. They could make it so that this time Medli doesn't appear playing the harp until after you've finished the Wind Temple. They could even make it more clear by preventing you from getting the Power Bracelets without the Hookshot. They could hide the Power Bracelets in the Ghost Ship or the Overlook Island, where you need the Hookshot. And at Fire Mountain you would simply find one of the Triforce Charts.
Of course this wouldn't really make the game any harder, but it adds to the replay value and it would surprise the longtime TWW fans, who think they know the game like the back of their hand. And it shouldn't be hard to implement this.