Friday, March 6, 2015

Hyrule Warriors: Final Update Suggestions

Hyrule Warriors is probably done and there won't be anymore updates or DLC. And it certainly has evolved into the most extensive and time consuming console game I've ever played. Still, there are a few things and changes which I would like to see on the game, before it really goes final. And maybe Koei Tecmo will release another free update to address some issues, where they could also try to listen to some fan requests. Wouldn't be the first time. So, here are my ideas:

  • Leveling Ganon and the Cucco in the Training Dojo.
  • Adding stars and slots to any weapon.
  • Unlockable dark costumes for everyone.
  • Some additional use for silver materials.
  • Kokiri Tunic badges.
  • Lifting all character restrictions.
  • Give Link a Fishing Rod weapon.
  • Fighting Tingle

 

Leveling giants

Playing as a giant boss can be fun, but there's a steep difficulty curve in the few challenge maps and Ganon levels only slowly. Playing the same missions again and again without any big increase in levels is very tedious. It would be nice if you were select Ganon in the Training Dojo via ZR and ZL and level him up there. No harm done.

 

Buying weapon stars and slots

With weapons the Legendary skill now became completely useless by now if you use Level 3 weapons, because the increase in damage is absolutely insignificant at Level 255. What this skill is mostly good for is upgrading Level 1 and Level 2 weapons... but they still lack the skill slots. Level 1 can only have five at maximum and Level 2 seven. If you could buy additional slots, you would have the chance to make Level 1 and 2 weapons equal to Level 3. It's perfect whenever you would prefer the design of a lower tier, e.g. with the Fierce Deity's Mask, the golden Ball and Chain, or Zant's Freddy Kruger blades. I'd say 100,000 Rupees per slot and star would be a good price, but knowing Koei Tecmo they would probably go for a million, because they made this game so much more grinding heavy with the updates (which is why people are all nuts about the max Rupee glitch)... But in any case the option should be there. They already expanded the smithy, so they could easily add this.

 

Dark costumes

They are already in the game. Every character has one, even the three DLC characters, who didn't get any costumes yet. So, this is only a question of making them available. So far you can only get Link's dark costume by buying the Hero of Hyrule Pack, but at this point this deal should not be relevant anymore. Though, I'm not sure, how they would add the costumes. Previously, I was thinking that they should use the Challenge Mode for this. They could also add another small Adventure Map, which focuses on fighting dark foes, maybe throw the remaining "Divisive Plan" battles in there. Or maybe you unlock them by getting all 45 heart containers for one character... I don't know how, but they are already in the game and there's no good reason to keep them from the players. And they would be all over Miiverse, trust me...

Silver materials

I've got 999 of Fi's Boots and I have no idea what to do with them. All the new potions use tons of bronze materials, but there should have been some use for silver materials as well. A defense potion still might be a good idea. Or being able to sell or trade materials. I previously had the idea that trading ~10 normal materials would give the rarer kind. So, you would sell 10 of Fi's Boots to get one of Fi's Crystals. At least then I could make better use of the maximum slot potion.

 

Kokiri Tunic badges

This probably won't happen or come way too late. But what they would do is increase your defense in any mission, which doesn't have a recommended element. This should help with some of those awful A-ranks.

 

Lifting character restrictions

This already has been done on the Twilight and Termina Adventure Map. Whenever you score an A-rank on a mission, the character restrictions get lifted, so you can finally play the mission with anyone, which is great. They should retroactively apply this to the Adventure Map and Master Quest Map as well. This would open up some nice "Rack up your KO count!" missions for all characters, so that fast leveling and seal breaking has some more options than just two different missions.

 

Fishing Rod

This is probably the only unreasonable request I'm making here, because this would require some actual work and resources from Koei Tecmo's side. Adding another weapon for free probably won't happen, unless they really want to thank all the players for their support with some free gift. And this would be a nice choice. Of course Link already has more weapons and costumes than everyone else, but it would look good in the character select if he got full eight weapons. And the water element is the only element, which hasn't seen a new weapon in the updates or DLC. This would be a pure fun weapon, nothing serious, where Link whips his enemies with the lure and pulls out giant fish out of nowhere to smash them on his enemies. See my previous post about this idea.

 

Fighting Tingle

Now, this is a weird one, but you can't find Tingle anywhere in the game. Not as an ally or an opponent. He actually has an intro movie, which they showed in the trailer for the DLC, but you never get the chance to experience the full intro ingame. It's probably because they didn't have any materials for him, but how hard can those be to add? They don't have to unlock any badges or anything, they could just be there. But this probably already should have been done with the Termina Adventure Map and probably won't happen. Though he could at least appear in Online Links.

I might update this post with additional ideas, but if they add all or at least some of these things, I will be happy with the game. Of course there are some other issues like the slow grinding, the A rank damage requirements, the high prices of some things in the bazaar, the lack of new stages or the lack of an online mode. But these things probably won't be addressed until a sequel. It's too late for that.

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