Grezzo's new game is going to be released this Friday and marks the return of Koichi Ishii to the Action RPG genre after the Mana series. There's a demo right now available in the Nintendo 3DS eShop and it was also showcased at the E3 Treehouse Live stream this week.
I think the game looks quite enjoyable, but I probably won't be getting it anytime soon. I still can't help but wonder, how this game would have been as The Legend of Zelda: Ever Oasis. The main character feels very similar to Toon Link with his behavior and attitude, while they could have used different races from the franchise as your party members, e.g. the weasel girl could have been a Gerudo. But having this as its own unique IP is probably for the better.
However, there was one thing that really had me intrigued: the randomized dungeons. Randomization in Zelda is something that I've been thinking about for some time now and that Grezzo now showed the skill to create randomized dungeon was a very welcome surprise. I wish that they'd already did that with Tri Force Heroes. If each area in the game had randomized levels, similar to how Four Swords did, the game could have offered a much longer replay value.
In the very least I think that random dungeons are the future of Multiplayer Zelda games. And it's good to know that Grezzo has the ability to provide them.
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