The Champion amiibo will be out next week and Nintendo posted the following on Facebook about the abilities of the new helmets that you can unlock with them:
And here are their artworks again:
Well, this sounds really good! It's almost funny, how they explicitly mention the set bonus, after I've complained several times that the previous alternate headgear like all the jewelry didn't provide this. This was especially disappointing with the Ancient Set, where the Ancient Cuirass and Ancient Greaves look pretty badass, but the Ancient Helm looks extremely dorky. The Diamond Circlet was a more expansive alternative, but didn't provide the useful "Ancient Proficiency" set bonus. So, I'm glad that there finally are nice alternatives available. And not only that, they also give the HP numbers of enemies similar to the Champions' Tunic.
What's intriguing is that they all offer a 2nd ability boost based on the four armor sets of the different tribes. So far no piece of armor in the game did this and now they basically also function as alternative head pieces for all the tribe armor.
If Nintendo is really good, they also provide a set bonus in those cases, e.g. using the Vah Ruta Helm together with the Zora Armor and the Zora Greaves enables the "Swim Dash Stamina Up" bonus or using the Vah Rudania Helm with the Flamebreaker Armor and the Flamebreaker Greaves makes you "Fireproof". And if Nintendo is really, really good, they also add the set bonus to head pieces that should have them, like all the jewelry or Sheik's Mask.
It felt like the first DLC handled the armor in a very sloppy way and hopefully Nintendo is willing to improve all of that.
With the Champion amiibo coming out on November 10th, learn more about what each helm does in The Legend of Zelda: Breath of the Wild!
When any of the Divine Helms are equipped with Ancient Cuirass and Ancient Greaves (All armor items need to be upgraded level 2 ★★ or above), you’ll also trigger a set bonus, Ancient Proficiency, which increases the attack power of Ancient or Guardian series weapons. All of them will increase guard from ancient energy attacks, while defense level and required materials for level-up are the same as those of Ancient Helm. Enemies' remaining HP/full HP will also be visible like the Champion's Tunic.
Additionally, there are specific effects for each item:
- Vah Rudania Divine Helm: Flame Guard (Lv1)
- Vah Ruta Divine Helm: Swim Speed Up (Lv1)
- Vah Naboris Divine Helm: Electricity Resistance (Lv1)
- Vah Medoh Divine Helm: Cold Resistance (Lv1)
And here are their artworks again:
Well, this sounds really good! It's almost funny, how they explicitly mention the set bonus, after I've complained several times that the previous alternate headgear like all the jewelry didn't provide this. This was especially disappointing with the Ancient Set, where the Ancient Cuirass and Ancient Greaves look pretty badass, but the Ancient Helm looks extremely dorky. The Diamond Circlet was a more expansive alternative, but didn't provide the useful "Ancient Proficiency" set bonus. So, I'm glad that there finally are nice alternatives available. And not only that, they also give the HP numbers of enemies similar to the Champions' Tunic.
What's intriguing is that they all offer a 2nd ability boost based on the four armor sets of the different tribes. So far no piece of armor in the game did this and now they basically also function as alternative head pieces for all the tribe armor.
If Nintendo is really good, they also provide a set bonus in those cases, e.g. using the Vah Ruta Helm together with the Zora Armor and the Zora Greaves enables the "Swim Dash Stamina Up" bonus or using the Vah Rudania Helm with the Flamebreaker Armor and the Flamebreaker Greaves makes you "Fireproof". And if Nintendo is really, really good, they also add the set bonus to head pieces that should have them, like all the jewelry or Sheik's Mask.
It felt like the first DLC handled the armor in a very sloppy way and hopefully Nintendo is willing to improve all of that.
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