After spending some time with both Ocarina of Time 3D and Majora's Mask 3D today, I really feel like they should release a patch for the former game to have it on par with MM3D. It's just so much better in many details.
First of all the map: you get an animated map of your current location on the bottom screen, the way it should be. OoT3D only had an overview map on the bottom screen, while the animated map was on the top screen, very tiny but still blocking the 3D.
I also like how situational items get stored under the Gear screen, while the Magical Arrows are back to having their own item slots, which makes switching them more comfortable. You can even assign different arrow types to different buttons! If you would remove the trading item from the Item screen in Ocarina of Time 3D, it would have exactly three open slots for the arrows.
Then add a row for four items, so that changing items and arranging them works exactly like in MM3D. I really prefer the A Link Between Worlds style over the Link's Awakening style of item arrangement, because it's so much easier to organize your items, when it keeps the order.
What else? They could add the C-Stick functionality and Circle Pad Pro support. It's a little bit sad, how in the Iwata Asks the C-Stick ended up being the biggest feature of the remake, but whatever... it's nice to have.
Small things, but it would improve Ocarina of Time 3D tremendously. But... probably won't happen, since releasing updates for games costs money. And from what I've heard, they are not even producing Ocarina of Time 3D anymore.
First of all the map: you get an animated map of your current location on the bottom screen, the way it should be. OoT3D only had an overview map on the bottom screen, while the animated map was on the top screen, very tiny but still blocking the 3D.
I also like how situational items get stored under the Gear screen, while the Magical Arrows are back to having their own item slots, which makes switching them more comfortable. You can even assign different arrow types to different buttons! If you would remove the trading item from the Item screen in Ocarina of Time 3D, it would have exactly three open slots for the arrows.
Then add a row for four items, so that changing items and arranging them works exactly like in MM3D. I really prefer the A Link Between Worlds style over the Link's Awakening style of item arrangement, because it's so much easier to organize your items, when it keeps the order.
What else? They could add the C-Stick functionality and Circle Pad Pro support. It's a little bit sad, how in the Iwata Asks the C-Stick ended up being the biggest feature of the remake, but whatever... it's nice to have.
Small things, but it would improve Ocarina of Time 3D tremendously. But... probably won't happen, since releasing updates for games costs money. And from what I've heard, they are not even producing Ocarina of Time 3D anymore.
1 comment:
I found two glitches in OoT. One was in Goron City and the other was in Lord Jabu Jabu's Belly.
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