Sunday, August 28, 2011

Aonuma Nintendo Power August 2011 Interview

“I really think [having two screens is] one of the most exciting features of the system. Unlike the Nintendo DS, there’s distance between the television and you and your other screen. That really allows for some different interactions, some of which you saw [at E3]. For example, imagine having the contents of Link’s satchel available to you on the screen of your controller, and using elements of the pouch to interact with gameplay on the television.”

“With The Legend of Zelda: Skyward Sword, we had the Nunchuck and Wii Remote sort of stand in for the sword and shield that Link carries. But in a game for the Wii U, I can definitely see something like the controller itself becoming the different items that Link is using, allowing you to interact with the game world and with the game items in a very different way.”




This sounds a little bit different from before, where he wasn't sure how the new controller will incorporate with Wii MotionPlus and Nunchuk, which seems like the best way to play Zelda. And from what I've seen about Skyward Sword, which already features quick item selection and intuitive controls, I honestly wouldn't know what they want to use the tablet for or why they would want to abandon the Wiimote and Nunchuk. Note how he's using past tense there, as if the WiiU Zelda wouldn't use the Wiimote and Nunchuck. But the WiiU doesn't look good and now all developers at Nintendo probably have to be "excited" about it to calm down investors. They probably think it's better to damage Skyward Sword by saying that MotionPlus still isn't the best way to experience Zelda, instead of damaging the WiiU by saying that Zelda won't really use the tablet.

I can imagine different ways how the WiiU controller could be used for the Zelda franchise, but only for side games, re-releases and gimmicks, not the next big Zelda game. Something like the Tingle Tuner would be possible. It also could be used for a 2D Zelda game, something like Four Swords. Or a port of The Wind Waker could utilize this thing in many ways. But I don't see a reason why they should abandon the MotionPlus after Skyward Sword. For me the MotionPlus controls are the most exciting thing about this game. And I wouldn't want to put sword and shield, which is what MotionPlus and Nunchuk represent, down to do... what exactly? I mean, what item could the tablet possibly represent? The only thing it really could represent is a map, but like I said, that's more Tingle Tunger material. And except for Tingle Tuner style coop there's no way that you could both use Skyward Sword's controls and the tablet simultaniously in a game. It's either sword and shield or the tablet and I really would prefer the sword and shield.

Source: Nintendo Everything (via Zelda Informer)

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